arma:terrain:export_to_emf
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| arma:terrain:export_to_emf [2012/09/03 06:19] – added drag and drop info. snakeman | arma:terrain:export_to_emf [2024/08/01 10:59] (current) – links added. snakeman | ||
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| - | ====== Export to EMF ====== | + | ====== |
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| + | [[https:// | ||
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| + | **ArmA 1** aka Armed Assault (ArmA) | ||
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| + | See also [[arma: | ||
| Export ot EMF is used just as reference to make satellite texture. | Export ot EMF is used just as reference to make satellite texture. | ||
| - | The idea is this: If I export EMF (and subsequently PNG) of the same resolution as satellite texture, I would be able to put it there and use it as reference painting vicinity of the objects in map etc. | + | The idea is this: If I export EMF (and subsequently PNG) of the same resolution as satellite texture, I would be able to put it there and use it as reference painting vicinity of the objects in terrain |
| The problem is this: Several additional pixels appear in the image (in our settings, it usually ends up blue, but if you turn off terrain and contours, it can be invisible). | The problem is this: Several additional pixels appear in the image (in our settings, it usually ends up blue, but if you turn off terrain and contours, it can be invisible). | ||
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| Then in windows explorer just drag and drop the EMF file into this _run_emf.bat file and it converts it to PNG. | Then in windows explorer just drag and drop the EMF file into this _run_emf.bat file and it converts it to PNG. | ||
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| + | Note: [[arma2: | ||
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arma/terrain/export_to_emf.1346653185.txt.gz · Last modified: 2012/09/03 06:19 (external edit)
