arma:modeling:import_3ds
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arma:modeling:import_3ds [2017/10/06 17:25] – http to https switch. snakeman | arma:modeling:import_3ds [2024/08/01 09:32] (current) – links added. snakeman | ||
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- | ====== How to import a 3DS model ====== | + | ====== |
- | **How to import a 3ds model** by Panda[PL] | + | [[https:// |
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+ | **ArmA 1** aka Armed Assault (ArmA) | ||
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+ | **How To Import A 3DS Model** by Panda[PL] | ||
This is a step-by-step tutorial on how to import a 3ds model. It is intended for people who have no idea and weren' | This is a step-by-step tutorial on how to import a 3ds model. It is intended for people who have no idea and weren' | ||
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**Avoiding performance problems**\\ | **Avoiding performance problems**\\ | ||
Number of [[section_fixing|sections]] (or draw calls?) is the most important factor. Each group of faces using different material or texture file is an additional section. Use only one rvmat per model if you can. Use specular map to make different materials look different (plastic, steel, wood...). | Number of [[section_fixing|sections]] (or draw calls?) is the most important factor. Each group of faces using different material or texture file is an additional section. Use only one rvmat per model if you can. Use specular map to make different materials look different (plastic, steel, wood...). | ||
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arma/modeling/import_3ds.1507310706.txt.gz · Last modified: 2017/10/06 17:25 by snakeman