arma:arma.rpt
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arma:arma.rpt [2007/07/10 09:52] – external edit 127.0.0.1 | arma:arma.rpt [2024/08/01 15:44] (current) – links added. snakeman | ||
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- | ====== ArmA.RPT File ====== | + | ====== |
+ | |||
+ | [[https:// | ||
+ | |||
+ | **ArmA 1** aka Armed Assault (ArmA) | ||
+ | |||
+ | ArmA.RPT file is the debug report file created by the game engine when its running. Sometimes if you have a lot of errors in addons, terrains or missions this file gets excessively large (several megabytes in fact). However it is a valuable tool for editing as it reports errors in so much detail. | ||
+ | |||
+ | Your arma.rpt file is located in the root directory where the Users/ directory is located. How to configure users directory, please refer to [[arma: | ||
- | ArmA.RPT file is the debug report file created by the game engine when its running. Sometimes if you have alot of errors in addons, islands or missions this file gets excessively large (several megabytes in fact). However it is a valuable tool for editing as it reports errors in so much detail. | ||
====== Errors, Cause and Fix ====== | ====== Errors, Cause and Fix ====== | ||
Line 49: | Line 56: | ||
In Vehicle: < | In Vehicle: < | ||
- | Cause: | + | In Vehicle: < |
- | Fix: ? | + | Cause: |
+ | Fix: add gunner/ | ||
Error: bin\config.bin/ | Error: bin\config.bin/ | ||
Line 56: | Line 64: | ||
Fix: ? | Fix: ? | ||
- | < | + | < |
- | Cause: ? | + | Cause: ?\\ |
Fix: ? | Fix: ? | ||
Line 79: | Line 87: | ||
< | < | ||
- | Cause: | + | Cause: |
- | Fix: ? | + | Fix: Create a class Land_Some for a some.p3d, or remove the " |
Warning: Pixel shader Detail not supported for roads.\\ | Warning: Pixel shader Detail not supported for roads.\\ | ||
Line 94: | Line 102: | ||
Fix: ? | Fix: ? | ||
- | Conflicting addon SaraLite | + | Conflicting addon < |
Cause: Two addons use the same classname.\\ | Cause: Two addons use the same classname.\\ | ||
Fix: Use individual classnames. | Fix: Use individual classnames. | ||
Line 155: | Line 163: | ||
< | < | ||
- | Cause: | + | Cause: |
- | Fix: ? | + | Fix: Check all LODs carefully for this setting. |
SW animation used for < | SW animation used for < | ||
- | Cause: | + | Cause: |
- | Fix: ? | + | Fix: Check all LODs carefully for this setting. |
In Vehicle: < | In Vehicle: < | ||
- | Cause: no driver get in point at the model\\ | + | Cause: no driver get in point at Memory LOD.\\ |
- | Fix: add it, heh. | + | Fix: add point to the Memory LOD. |
Warning: UV coordinate on point 256 is too big UV(153.364182, | Warning: UV coordinate on point 256 is too big UV(153.364182, | ||
Line 170: | Line 178: | ||
Fix: ? | Fix: ? | ||
- | Unrecognized texture type '': '< | + | Unrecognized texture type ': '< |
Cause: ?\\ | Cause: ?\\ | ||
Fix: ? | Fix: ? | ||
Line 177: | Line 185: | ||
Cause: ?\\ | Cause: ?\\ | ||
Fix: ? | Fix: ? | ||
+ | |||
+ | Error: < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: w: | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Empty word in sentence ' | ||
+ | Cause: This will happen if you have an AI controlled M1Abrams on the map (at map start).\\ | ||
+ | Fix: heh. | ||
+ | |||
+ | Error: Warning Message: ' | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Missing ' | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Wrong vertex mapping for person collision geometry found in < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Wrong geometry convex component mapping | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Addon < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: w: | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: w: | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Empty word in sentence ' | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: w: | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: w: | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Bad lock radius 58.4023\\ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Too detailed shadow lod in < | ||
+ | Cause: Most likely shadowVolume AND LodNoShadow=1 settings missing.\\ | ||
+ | Fix: Add shadowVolume and/or proper LodNoShadow setting. | ||
+ | |||
+ | Error: Model < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | LODShape:: | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Warning: < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Unknown ammo used.\\ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Grid info\\ | ||
+ | Cause: class Grid config is broken or missing.\\ | ||
+ | Fix: fix it or add it. | ||
+ | |||
+ | Error: Clutter ca\plants\clutter_trava_dlouha.p3d uses alpha blending - use renderflag AlphaTest instead\\ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | 2c50a98# 5166: < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | BoneIndex < | ||
+ | Cause: most likely bad model.cfg (?)\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Bone < | ||
+ | Cause: most likely bad model.cfg (?)\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Bone '< | ||
+ | Cause: most likely bad model.cfg (?)\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Bad bone name < | ||
+ | Cause: most likely bad model.cfg (?)\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Accessing undefined vertex bone references\\ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Cannot evaluate ' | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Updating base class -> | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | No geometry and no shape\\ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Neither Geometry nor LandContact level is present in model < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | String < | ||
+ | Cause: < | ||
+ | Fix: Add it. | ||
+ | |||
+ | colorByGround no longer supported (used in bin\config.bin/ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Error: Bone basement-center doesn' | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Target acqusition slow and inaccurate (may even select friendly)\\ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | No more slot to add connection at Ag66 (1383.9, | ||
+ | Cause: Possibly but roads missing from WRP because of bad binarization.\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Placement slopelandcontact failed on model < | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | Generating ST on the fly is very slow\\ | ||
+ | Cause: ?\\ | ||
+ | Fix: ? | ||
+ | |||
+ | If you have RPT error lines you want to add/ask about, please post to our forum. | ||
+ |
arma/arma.rpt.1184061153.txt.gz · Last modified: 2008/04/23 15:43 (external edit)