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        <title>PMC Editing Wiki - falcon4:textures</title>
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        <dc:date>2024-07-31T09:22:46+00:00</dc:date>
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        <title>aboutdds</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:aboutdds&amp;rev=1722417766&amp;do=diff</link>
        <description>Falcon 4 About DDS Files

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

Falcon 4 About DDS Files by Zaggy

A brief description of answers to the most common things new skinners want to know about DDS fles, what they are, where they go and how they&#039;re made. Should be of use to you out there who are attempting your first skin or mod.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-07-31T09:24:15+00:00</dc:date>
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        <title>ddsskins</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:ddsskins&amp;rev=1722417855&amp;do=diff</link>
        <description>Falcon 4 DDS Skin Tutorial

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

Falcon 4 DDS Skin Tutorial

by JanHas

There are more ways to create a good dds skin file. Here&#039;s how I do it.

There are a lot of drawing programs. I use two: iPhoto Plus 4 (program from 1991) and Adobe Photoshop Elements. I created most of the skins with iPhoto Plus 4. An Simple a…</description>
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    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:pcx2dds&amp;rev=1722417934&amp;do=diff">
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        <dc:date>2024-07-31T09:25:34+00:00</dc:date>
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        <title>pcx2dds</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:pcx2dds&amp;rev=1722417934&amp;do=diff</link>
        <description>Falcon 4 PCX To DDS Conversion

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

To convert your old pcx (Original Falcon and AF) tiles into DDS format what RV and OF uses, there is few options. You can do everything manually by using utility like IrFanview, Image Converter Plus or super manually by PhotoShop and save tile by tile (but I dont know anyone who…</description>
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    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:photorealistic_tiles&amp;rev=1722418121&amp;do=diff">
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        <dc:date>2024-07-31T09:28:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>photorealistic_tiles</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:photorealistic_tiles&amp;rev=1722418121&amp;do=diff</link>
        <description>Falcon 4 Creating Photorealistic Tiles

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

Falcon 4 Creating Photorealistic Tiles Tutorial by Joe Labrada(?) in PMC Tactical forums.

Translated by Nomis of the 72nd VFW

Manual for the creation of ample photorealistic regions

- look for coordinates of latitude and length in degrees in:</description>
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        <dc:date>2024-07-31T09:30:03+00:00</dc:date>
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        <title>ps_layers1</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:ps_layers1&amp;rev=1722418203&amp;do=diff</link>
        <description>Falcon 4 About Photoshop Layers 1

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

by Zaggy

First part of a short series of planned articles on implementing Photoshop Layers and using them in an effective manner when dealing with complex graphics such as skinning.

Layer Basics</description>
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        <dc:date>2024-07-31T09:31:39+00:00</dc:date>
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        <title>red1_skinning</title>
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        <description>Falcon 4 Red&#039;s Skinning Tutorial

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

Ron “Red1” Nair&#039;s Advanced Photoshop techniques; panel lines, highlights &amp; rivets.

How to create artistic aircraft textures / skins. For this tutorial you need to have more than a basic grasp of Photoshop.</description>
    </item>
    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:rgb2pcx_tutorial&amp;rev=1722418366&amp;do=diff">
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        <dc:date>2024-07-31T09:32:46+00:00</dc:date>
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        <title>rgb2pcx_tutorial</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:rgb2pcx_tutorial&amp;rev=1722418366&amp;do=diff</link>
        <description>Falcon 4 How To Convert The RGB Images Back To PCX

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

How to convert the RGB images back to PCX and make high quality L and M tiles, so here it is:

Duplicate the finished image with all the layers and then flatten the image. If you get a pixelated look ingame with the finished H tile, then you can and apply a g…</description>
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    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:river_tile_tutorial&amp;rev=1722418459&amp;do=diff">
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        <dc:date>2024-07-31T09:34:19+00:00</dc:date>
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        <title>river_tile_tutorial</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:river_tile_tutorial&amp;rev=1722418459&amp;do=diff</link>
        <description>Falcon 4 Tutorial For Drawing A River

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

by rom

To make a realistic river we 2 things beside the actual river:

1. Riverbanks in the basic terrain to make the river look like it&#039;s deeper than the surrounding terrain.

2. A riverbed texture that shows through as sandbanks beside the river.</description>
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        <dc:date>2024-07-31T09:35:31+00:00</dc:date>
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        <title>road_tile_tutorial</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:road_tile_tutorial&amp;rev=1722418531&amp;do=diff</link>
        <description>Falcon 4 Road Tile Creation

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

by rom

I just did a test as a small tutorial for you.

- First I resized the original PCX tile with no road with some magic tweaks to 512 (normal resizing should be fine if you just want 128 tiles) and convert it to RGB (never draw in indexed mode).</description>
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        <dc:date>2024-07-31T09:36:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sat_512_tile_tutorial</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:sat_512_tile_tutorial&amp;rev=1722418597&amp;do=diff</link>
        <description>Falcon 4 Creating 512 Tiles

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

Falcon 4 Creating 512 Tiles From Satellite Images by Kinggeorge

In case someone is interested this is how I make 512 textures using sat images (for ODS theater).

Here&#039;s how i did the texture stuff so far:</description>
    </item>
    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:skinoverview&amp;rev=1722419200&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-31T09:46:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skinoverview</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:skinoverview&amp;rev=1722419200&amp;do=diff</link>
        <description>Falcon 4 HOWTO Skin Making Overview

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

by Zaggy

To help people wanting to go further than just editing existing skins, i will run through the basic steps i use to create a skin. This is by no means the definitive guide or the expert method; quite the contrary. Graphically creating something such as a skin, is a…</description>
    </item>
    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:skins_basics&amp;rev=1722419278&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-31T09:47:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skins_basics</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:skins_basics&amp;rev=1722419278&amp;do=diff</link>
        <description>Falcon 4 Basics Of Aircraft Skins

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

The basics of creating aircraft textures / skins for Falcon 4.0

	*  Only use 1 texture per aircraft. Spread out the UV mapping covering as much of the texture space as you can.
	*  Do not create 2048 x 2048 resolution textures, they are just too large. Usual textures should …</description>
    </item>
    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:tilable_tile_tutorial&amp;rev=1722419406&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-31T09:50:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tilable_tile_tutorial</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:tilable_tile_tutorial&amp;rev=1722419406&amp;do=diff</link>
        <description>Falcon 4 Creating A Full Tilable Sets

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

Falcon 4 Creating A Full Tile Set (tilable sets).

First you have to decide how many tiles you want. This tutorial is for 9 tiles but you can easily apply it also to 4, 16 or even more if you need to. I took a set of 9 tiles so we have to create a new RGB image of</description>
    </item>
    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:weatherndepth&amp;rev=1722419487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-31T09:51:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weatherndepth</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:weatherndepth&amp;rev=1722419487&amp;do=diff</link>
        <description>Falcon 4 Basic Weathering And Depth

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

by Zaggy

The Basics

Giving your skin a realistic look requires seeing the 2D skin in front of you, as more like a 3D object, so when it is applied to the model, the result is a look that makes the model look far more detailed and rounded, that would a simply flat colour, …</description>
    </item>
    <item rdf:about="https://pmc.editing.wiki/doku.php?id=falcon4:textures:zaggy_tile_tutorial&amp;rev=1722419555&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-31T09:52:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zaggy_tile_tutorial</title>
        <link>https://pmc.editing.wiki/doku.php?id=falcon4:textures:zaggy_tile_tutorial&amp;rev=1722419555&amp;do=diff</link>
        <description>Falcon 4 Zaggy&#039;s Tile Meistering Tutorial

Falcon 4.0 Forum, Falcon 4 Home, Falcon 4 Campaign, Falcon 4 Cockpits, Falcon 4 Database, Falcon 4 File Formats, Falcon 4 SRTM Terrain, Falcon 4 Terrain, Falcon 4 Textures, Falcon 4 Tools

OK... Welcome to Tilemeistering 101 with Zaggy.

So you all want to know how to make tiles? Its really not too hard. Once you learn how to manipulate a few basic Photoshop functions, it suddenly becomes very, very easy. Just ask Snake Man; I had him creating generic t…</description>
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