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tools:l3dt:heightmap-ocean-bottom

L3DT Heightmap Ocean Bottoms

PMC Editing Wiki: Tools, L3DT

Use low values on perlin noise brush. When done add some smooth brush on top of it to remove the most rugged elevations. Important: use low numbers, don't go crazy with large numbers as that easily ruins your heightmap.

tools/l3dt/heightmap-ocean-bottom.txt · Last modified: 2022/06/25 16:32 by snakeman

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