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ofp:modeling:tut_import_3ds [2007-11-17 05:45] snakeman created initial page |
ofp:modeling:tut_import_3ds [2017-10-06 19:25] (current) snakeman http to https switch. |
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Let's start: You have an 3DS Max (3ds) file, now import in from 3DS to P3D. | Let's start: You have an 3DS Max (3ds) file, now import in from 3DS to P3D. | ||
- | {{ http://tactical.nekromantix.com/images/wiki/Imp3DS_tut-1.jpg }} | + | {{ https://pmc.editing.wiki/images/Imp3DS_tut-1.jpg }} |
3ds models have 1:10 scale, so just scale them to 10 times bigger. | 3ds models have 1:10 scale, so just scale them to 10 times bigger. | ||
- | {{ http://tactical.nekromantix.com/images/wiki/Imp3DS_tut-2.jpg }} | + | {{ https://pmc.editing.wiki/images/Imp3DS_tut-2.jpg }} |
Now it's ok, but if you look to Buldozer you see something is not allright. | Now it's ok, but if you look to Buldozer you see something is not allright. | ||
- | {{ http://tactical.nekromantix.com/images/wiki/Imp3DS_tut-3.jpg }} | + | {{ https://pmc.editing.wiki/images/Imp3DS_tut-3.jpg }} |
Yes, the shadows, but we'll repair it. Press CTRL-A (Select all) and that hit F5 to Recalculate Normals and as you see now it looks much better. | Yes, the shadows, but we'll repair it. Press CTRL-A (Select all) and that hit F5 to Recalculate Normals and as you see now it looks much better. | ||
- | {{ http://tactical.nekromantix.com/images/wiki/Imp3DS_tut-4.jpg }} | + | {{ https://pmc.editing.wiki/images/Imp3DS_tut-4.jpg }} |
And dont forget to use Sharp Edges at the end. | And dont forget to use Sharp Edges at the end. | ||
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====== Notes ====== | ====== Notes ====== | ||
- | This tutorial was written by Ian Malcolm in [[http://status.webz.cz/tutorials/index.htm|here]] | + | This tutorial was written by Ian Malcolm in [[http://status.webz.cz/tutorials/index.htm|status.webz.cz/tutorials/]] |