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ofp:modeling:vehicle_tank

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Table of Contents

Vehicles Tank

Tanks have tracks that are called on selections “kolL” which is left side, and “kolP” which is right side. pasoffsetL and kolL needs to be User: 53 and pasoffsetP and kolP needs to be User: 54 on the Face Properties.

Otochlaven is User: 52. Otocvelitele need to be User: 51.

Select the Hull and make a named selection called “hull”. User: 50
Select the turret, and make a named selection called “turet”. User: 51
Select the gun, and make a named selection called “gun”. User: 52
Select the left track and make a named selection called “pasL”. User: 53
Select the right track and make a named selection called “pasP”. User: 54
Select the engine hit area and make a named selection called “engine”. User: 60

OtocHlaven is gun + machine gun barrel + muzzle flash.
Otocvelitele is commander's hatch + his proxy.
OtocVez is gun barrels, turret, commanders hatch and gunner / commander proxies.

BIS M1A1

Otochavlen (turret, barrel and zashleh) User: 52
Otocvelitele (commander hatch, proxy) User: 51
OtocVez (turret, barrel, zashleh, top of tank, proxys)
Zashleh User: 52, Lighting: Shining.

BIS M2A2

Otochavlen (turret, barrel and zashleh) User: 51
Otocvelitele there is none.
OtocVez (turret, barrel, zashleh, top of tank, proxys)
Zashleh User: 51, Lighting: Shining.

ofp/modeling/vehicle_tank.1184283844.txt.gz · Last modified: 2007/07/12 23:44 by snakeman