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falcon4:ui [2010-07-31 21:53] snakeman added campaign buttons header. |
falcon4:ui [2010-08-22 10:26] snakeman added lcktxtrc vs theater.irc header. |
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[ADDTEXT] TXT_SC_3 "Victory Conditions: Allies; Control P'Yongyang or Wonson, OPFOR; Control Seoul. Campaign Length 12 days." | [ADDTEXT] TXT_SC_3 "Victory Conditions: Allies; Control P'Yongyang or Wonson, OPFOR; Control Seoul. Campaign Length 12 days." | ||
</code> | </code> | ||
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+ | PMCTODO which scenario is which saveX.cam file? | ||
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To make 256 color BMP image in photoshop, you need to load the Terrainview saved BMP, use Save As... and save it to TGA format. Then load this new TGA image and then use menu Image -> Mode -> Indexed Color, to set it up for 256 colors. | To make 256 color BMP image in photoshop, you need to load the Terrainview saved BMP, use Save As... and save it to TGA format. Then load this new TGA image and then use menu Image -> Mode -> Indexed Color, to set it up for 256 colors. | ||
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+ | ====== F4AF lcktxtrc vs theater.irc ====== | ||
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+ | F4AF related info on lcktxtrc.irc and theater.irc files. | ||
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+ | lcktxtrc.irc was split into 3 files. | ||
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+ | Theater.irc which contains all theater related TXT strings. | ||
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+ | Units.irc which contains all units (aircraft) TXT strings (located in art/main). | ||
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+ | UIstrings.irc, the remainder of lcktxtrc.irc and these are the global UI strings non theater or units related. |