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falcon4:textures:ddsskins [2016-11-04 20:46]
snakeman moved images from nekromantix to this domain.
falcon4:textures:ddsskins [2017-10-06 17:11] (current)
snakeman http to https switch.
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 Sometimes an area needs to be transparent. Before the arrival of the DDS format we used the color magenta. See the following picture for the right numbers for the color magenta. Magenta is Red 255, Green 0, Blue 255. Sometimes an area needs to be transparent. Before the arrival of the DDS format we used the color magenta. See the following picture for the right numbers for the color magenta. Magenta is Red 255, Green 0, Blue 255.
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_magenta.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_magenta.jpg }}
  
 In the next example everything magenta will become transparent (not shown in the sim).  In the next example everything magenta will become transparent (not shown in the sim). 
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_magenta2.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_magenta2.jpg }}
  
 **Notice** **Notice**
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 Now you open PhotoShop and open the skin file. What I do is select and remove the magenta section with the background remover. Here's how it looks. Now you open PhotoShop and open the skin file. What I do is select and remove the magenta section with the background remover. Here's how it looks.
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_selection1.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_selection1.jpg }}
  
 Use (on the right) the //Magic Wand Tool// and select the magenta color. Use (on the right) the //Magic Wand Tool// and select the magenta color.
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 You'll now have this You'll now have this
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_selection2.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_selection2.jpg }}
  
 Now select the entire skin (CTRL-A). This is also the moment to resize the skin if needed. If you do that, make sure that - after resizing - you select the skin again. ​ Now select the entire skin (CTRL-A). This is also the moment to resize the skin if needed. If you do that, make sure that - after resizing - you select the skin again. ​
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 Now create a //New// (picture) (CTRL-N). ​ Now create a //New// (picture) (CTRL-N). ​
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_new.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_new.jpg }}
  
 Then add a second layer (100% opacity). Naming the file is not needed. Then add a second layer (100% opacity). Naming the file is not needed.
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_newlayer.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_newlayer.jpg }}
  
 Now paste (CTRL-V) the skin file. Now paste (CTRL-V) the skin file.
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   * Save   * Save
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_saving1.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_saving1.jpg }}
  
 Now you enter the dds saving options menu.  Now you enter the dds saving options menu. 
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_saving2.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_saving2.jpg }}
  
 Select the //Generate MIP maps// option. ​ Select the //Generate MIP maps// option. ​
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 Next you have to select the output quality of the dds file. I normaly use the //DXT1 with alpha// option. That'​ll keep it nice and not to large. Remember //DXT1 no alpha// is low quality and DXT5 which is high quality but makes the skinfile large. Larger means more videocard memory use and more rendering time. (For my cloud skin files I used DXT5). Next you have to select the output quality of the dds file. I normaly use the //DXT1 with alpha// option. That'​ll keep it nice and not to large. Remember //DXT1 no alpha// is low quality and DXT5 which is high quality but makes the skinfile large. Larger means more videocard memory use and more rendering time. (For my cloud skin files I used DXT5).
  
-{{ http://​pmc.editing.wiki/​images/​JanHas_saving3.jpg }}+{{ https://​pmc.editing.wiki/​images/​JanHas_saving3.jpg }}
  
 Now press "​Save"​ and the skinfile is ready for use. Congratulations! Now press "​Save"​ and the skinfile is ready for use. Congratulations!
falcon4/textures/ddsskins.1478292366.txt.gz ยท Last modified: 2016-11-04 20:46 by snakeman