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falcon4:rvofaf [2007-07-10 09:52] 127.0.0.1 external edit |
falcon4:rvofaf [2010-04-06 11:35] snakeman added FF info. |
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This one uses old PCX file texture.zip for tiles. | This one uses old PCX file texture.zip for tiles. | ||
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====== OpenFalcon ====== | ====== OpenFalcon ====== | ||
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Uses the [[falcon4:superpak|SuperPAK]] series kind of Art directory structure including art1024/ etc. | Uses the [[falcon4:superpak|SuperPAK]] series kind of Art directory structure including art1024/ etc. | ||
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====== FreeFalcon / RedViper ====== | ====== FreeFalcon / RedViper ====== | ||
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Art directory structure is completely new with the user interface. | Art directory structure is completely new with the user interface. | ||
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+ | Uses a totally differnt graphics engine and proprietary model file name (DXM). | ||
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+ | Theater switching of files includes: <Theater> folder files per PMC file folder conventions which include unique files for each theater's Tacref, simdata, art, ckptart, sounds, music, movies, terrdata, etc. | ||
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+ | **FreeFalcon 5.x** | ||
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+ | When FF5.x was released, it featured database and campaign files which had file formats changed (no, they were not "encrypted") because FF dev team did not want users to mess up their installs and therefore report false bugs caused by user mods. | ||
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+ | At March 2010 FF dev team announced that future version should include normal database/campaign files. |