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falcon4:campaign:bridges [2007-07-13 16:54]
snakeman small typo
falcon4:campaign:bridges [2017-10-06 20:59] (current)
snakeman http to https switch.
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 Now select **Actions -> Place Bridges**. This brings up a dialog looking like this: Now select **Actions -> Place Bridges**. This brings up a dialog looking like this:
  
-{{ http://tactical.nekromantix.com/images/wiki/​ObjectPlacer_Bridges1.jpg}}+{{ https://pmc.editing.wiki/​images/​ObjectPlacer_Bridges1.jpg}}
  
 The **Search Map Area** dialog X and Y coordinates when readin 1023 means its 64 segment theater, if you have 128 segment theater put there 2047. Usually you want to create bridges covering whole terrain so its in range of 0-1023 for 64 segment or 0-2047 for 128 segment theaters. The **Search Map Area** dialog X and Y coordinates when readin 1023 means its 64 segment theater, if you have 128 segment theater put there 2047. Usually you want to create bridges covering whole terrain so its in range of 0-1023 for 64 segment or 0-2047 for 128 segment theaters.
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 **Owner and Controller of Objects** is the team number who owns/​controls the objects created. Most likely you will change much of these in Tacedit so it might not matter much if you use the defaul US (team 1) or change it according to you preferred team(s). **Owner and Controller of Objects** is the team number who owns/​controls the objects created. Most likely you will change much of these in Tacedit so it might not matter much if you use the defaul US (team 1) or change it according to you preferred team(s).
  
-{{http://tactical.nekromantix.com/images/wiki/​ObjectPlacer_Bridges2.jpg }}+{{https://pmc.editing.wiki/​images/​ObjectPlacer_Bridges2.jpg }}
  
 When you have configured all the above options, you are ready to proceed. When you have configured all the above options, you are ready to proceed.
falcon4/campaign/bridges.1184345663.txt.gz ยท Last modified: 2007-07-13 16:54 (external edit)