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arma:two_arma_for_mp [2009-04-17 14:22]
snakeman created two_arma_for_mp initial page.
arma:two_arma_for_mp [2009-04-17 14:46] (current)
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 If you put 127.0.0.1 instead of dots, you will be kicked off. If you put 127.0.0.1 instead of dots, you will be kicked off.
 Start the editor/​server with Start the editor/​server with
-Code Sample+<​code>​
 -window -nopause -host -window -nopause -host
 +</​code>​
 and clients with and clients with
-Code Sample+<​code>​
 -window -nopause -connect=localhost -window -nopause -connect=localhost
-The mission directory you want to edit must be in My Documents\ArmA\MPMissions. It will appear in green font in the mission selection list.+</​code>​
 Clients will see the server in "​Editing"​ mode. As you click "​Preview",​ clients will get into the lobby. You may get a error after downloading the mission file. This can maybe be solved using two different users or some env settings, will see. Clients will see the server in "​Editing"​ mode. As you click "​Preview",​ clients will get into the lobby. You may get a error after downloading the mission file. This can maybe be solved using two different users or some env settings, will see.
 +
 The nice thing is the packing happens after the lobby page, so you can edit your scripts without cycling to the edit page. The nice thing is the packing happens after the lobby page, so you can edit your scripts without cycling to the edit page.
  
-Edit: I've made a ws2_32.dll replacement which returns WSAHOST_NOT_FOUND in gethostbyname() for armedass.master|available.gamespy.com if -nokey is given on the server (-host) command line. It works! No need to disconnect the Internet. Don't know if hits works on Vista.+I've made a ws2_32.dll replacement which returns WSAHOST_NOT_FOUND in gethostbyname() for armedass.master|available.gamespy.com if -nokey is given on the server (-host) command line. It works! No need to disconnect the Internet. Don't know if hits works on Vista.
arma/two_arma_for_mp.txt ยท Last modified: 2009-04-17 14:46 (external edit)