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arma:texturing:reskin_tut [2008-05-04 19:25] snakeman tweaked to be relevant |
arma:texturing:reskin_tut [2017-10-06 17:22] (current) snakeman http to https switch. |
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Now its time to start oxygen up and load the ural, as you can see there is not much of a truck there and if you really observant you also notice that i already saved it to "rc_ural". | Now its time to start oxygen up and load the ural, as you can see there is not much of a truck there and if you really observant you also notice that i already saved it to "rc_ural". | ||
- | {{ http://tactical.nekromantix.com/images/wiki/reskin_imported.jpg }} | + | {{ https://pmc.editing.wiki/images/reskin_imported.jpg }} |
Its not because there is some error with the model, its just that some parts have be hidden. This makes it easier when you work with a small detail that you don’t have to see everything. | Its not because there is some error with the model, its just that some parts have be hidden. This makes it easier when you work with a small detail that you don’t have to see everything. | ||
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**CTRL-H** will hide stuff if you wish to do it later. | **CTRL-H** will hide stuff if you wish to do it later. | ||
- | {{ http://tactical.nekromantix.com/images/wiki/reskin_unhidden.jpg }} | + | {{ https://pmc.editing.wiki/images/reskin_unhidden.jpg }} |
Anyway now we got our model but we still need to know which texture we want to edit. | Anyway now we got our model but we still need to know which texture we want to edit. | ||
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Go up to "window -> Resources Library" | Go up to "window -> Resources Library" | ||
- | {{ http://tactical.nekromantix.com/images/wiki/reskin_library.jpg }} | + | {{ https://pmc.editing.wiki/images/reskin_library.jpg }} |
Now, by holding CTRL and press Left mouse button (later in the text refered to LMB), now you will see which part of the model that get selected. | Now, by holding CTRL and press Left mouse button (later in the text refered to LMB), now you will see which part of the model that get selected. | ||
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most of the exterior gets selected and thats where I will start. | most of the exterior gets selected and thats where I will start. | ||
- | {{ http://tactical.nekromantix.com/images/wiki/reskin_library2.jpg }} | + | {{ https://pmc.editing.wiki/images/reskin_library2.jpg }} |
====== Editing the texture ====== | ====== Editing the texture ====== | ||
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As you can see i simply put some more layers to make it white and added UN on the bonnet / hood (the engine cover). | As you can see i simply put some more layers to make it white and added UN on the bonnet / hood (the engine cover). | ||
- | {{ http://tactical.nekromantix.com/images/wiki/reskin_layers.jpg }} | + | {{ https://pmc.editing.wiki/images/reskin_layers.jpg }} |
Time to save, **DON’T OVERWRITE, SAVE IN YOUR NEW FOLDER!** | Time to save, **DON’T OVERWRITE, SAVE IN YOUR NEW FOLDER!** | ||
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In order to make sure your vehicle used the new texture, you used to have to change on every lod but with the new oxygen it comes with a nice tool called... | In order to make sure your vehicle used the new texture, you used to have to change on every lod but with the new oxygen it comes with a nice tool called... | ||
- | {{ http://tactical.nekromantix.com/images/wiki/reskin_mass_rename.jpg }} | + | {{ https://pmc.editing.wiki/images/reskin_mass_rename.jpg }} |
Now just open it, select the texture you have changed. Type in the new path and you done! | Now just open it, select the texture you have changed. Type in the new path and you done! | ||
- | {{ http://tactical.nekromantix.com/images/wiki/reskin_un_truck.jpg }} | + | {{ https://pmc.editing.wiki/images/reskin_un_truck.jpg }} |
//Time for beer people and remember; practice makes a pro, not following tutorials...// | //Time for beer people and remember; practice makes a pro, not following tutorials...// | ||
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====== Notes ====== | ====== Notes ====== | ||
- | This tutorial was posted with granQ's permission from [[http://arma.totalgamingnetwork.com/showthread.php?t=30544|here]]. | + | This tutorial was posted with granQ's permission from [[http://arma.totalgamingnetwork.com/showthread.php?t=30544|arma.totalgamingnetwork.com]]. |