User Tools

Site Tools


arma:terrain:wrptutorial

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
arma:terrain:wrptutorial [2016-11-11 07:14]
snakeman switched tactical.nekromantix.com to www.pmctactical.org domain.
arma:terrain:wrptutorial [2022-06-25 13:50] (current)
snakeman added link.
Line 5: Line 5:
 Updated 07-13-07 09:29 Updated 07-13-07 09:29
  
-Tools needed: [[:editing_tools|Wilbur]], [[ofp:​tools:​wrptool|WrpTool]] latest, Unrap, [[arma:​tools:​cpbo|Cpbo]],​ [[arma:​tools:​eliteness|Eliteness]],​ hex and text editor. ​+Tools needed: [[:tools:​wilbur|Wilbur]], [[ofp:​tools:​wrptool|WrpTool]] latest, Unrap, [[arma:​tools:​cpbo|Cpbo]],​ [[arma:​tools:​eliteness|Eliteness]],​ hex and text editor. ​
  
 This tutorial assumes that person has already read through the complete WrpTool PDF manual that can be downloaded from [[http://​www.wrptool.com|WrpTool homepage]] and has some experience on OFP island editing. In this tutorial we bybass some obvious OFP wrp editing knowledges which can be found on the WrpTool manual. Please read the manual. Oh and you dont necessary need text editor like editpadpro, notepad will do just fine also hex editor does not need to be ultraedit, any will do.  This tutorial assumes that person has already read through the complete WrpTool PDF manual that can be downloaded from [[http://​www.wrptool.com|WrpTool homepage]] and has some experience on OFP island editing. In this tutorial we bybass some obvious OFP wrp editing knowledges which can be found on the WrpTool manual. Please read the manual. Oh and you dont necessary need text editor like editpadpro, notepad will do just fine also hex editor does not need to be ultraedit, any will do. 
Line 15: Line 15:
 ====== Import to WRP ====== ====== Import to WRP ======
    
-Use WrpTool to load the wilbur export file, use the [[http://​www.pmctactical.org/​forum/​viewtopic.php?​t=21135|Empty WRP files]] if you want 102km or 204km island created since WrpTool wont allow you to create such large islands by default. Texture the whole terrain with lets say for example O\b1.paa texture, do not use any other textures, just this one type for the whole island. Do any necessary elevation editing. ​+Use WrpTool to load the wilbur export file, use the [[https://​www.pmctactical.org/​forum/​viewtopic.php?​t=21135|Empty WRP files]] if you want 102km or 204km island created since WrpTool wont allow you to create such large islands by default. Texture the whole terrain with lets say for example O\b1.paa texture, do not use any other textures, just this one type for the whole island. Do any necessary elevation editing. ​
  
 ====== Object Editing ====== ====== Object Editing ======
    
-WrpTool cannot read the ArmA ODOL format, so each and every time it discovers these p3d files, it gives "error reading vertexinfo"​ dialog which is annoying. Also all fancy object features like scale, align to ground and region tool's distance to next object will not work. You can see what OFP objects work in ArmA by looking at this [[http://​www.pmctactical.org/​forum/​viewtopic.php?​t=21132|OFP objects in ArmA]] topic. Make sure you do not use these included features in region tool or it will cause access violations or causes complete halt of WrpTool. ​+WrpTool cannot read the ArmA ODOL format, so each and every time it discovers these p3d files, it gives "error reading vertexinfo"​ dialog which is annoying. Also all fancy object features like scale, align to ground and region tool's distance to next object will not work. You can see what OFP objects work in ArmA by looking at this [[https://​www.pmctactical.org/​forum/​viewtopic.php?​t=21132|OFP objects in ArmA]] topic. Make sure you do not use these included features in region tool or it will cause access violations or causes complete halt of WrpTool. ​
  
 It is recommended that you place the listed objects in OFP format (ie from data3d\ and O\ directorys) and manipulate them in WrpTool and only after all your editing is done you replace them with the ArmA equivalents. ​ It is recommended that you place the listed objects in OFP format (ie from data3d\ and O\ directorys) and manipulate them in WrpTool and only after all your editing is done you replace them with the ArmA equivalents. ​
arma/terrain/wrptutorial.1478848466.txt.gz ยท Last modified: 2016-11-11 07:14 by snakeman