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arma:terrain:map_symbols [2009-04-17 16:56] snakeman created map_symbols initial page. |
arma:terrain:map_symbols [2017-10-06 22:07] (current) snakeman http to https switch. |
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- | {{http://tactical.nekromantix.com/images/wiki/Map_symbols-1.jpg }} | + | {{https://pmc.editing.wiki/images/Map_symbols-1.jpg }} |
Icon for each map property is defined in map resources (default in class RscMapControl v rscCommon.hpp). every type has its own subclass named as a type, containing following settings: | Icon for each map property is defined in map resources (default in class RscMapControl v rscCommon.hpp). every type has its own subclass named as a type, containing following settings: | ||
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It is possible to display surface texture in mission editor of the game. It is cut to squares and stored in map PBO (/Data/Layers/). In the area outside the map, top right square of the set is displayed repeatedly. | It is possible to display surface texture in mission editor of the game. It is cut to squares and stored in map PBO (/Data/Layers/). In the area outside the map, top right square of the set is displayed repeatedly. | ||
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- | ====== Map Grid ====== | ||
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