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arma:terrain:globalmapper_tut [2008-06-23 11:14] snakeman created globalmapper_tut initial page |
arma:terrain:globalmapper_tut [2015-08-22 01:45] (current) snakeman removed obsolete links. |
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**Global Mapper Tutorial** by Opteryx | **Global Mapper Tutorial** by Opteryx | ||
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+ | Global Mapper homepage [[http://www.globalmapper.com/|here]]. | ||
1) Import your terrain data. | 1) Import your terrain data. | ||
- | 2) Then goto Tools -> Configure, set Projection to UTM. | + | 2) Then go to Tools -> Configure, set Projection to UTM. |
3) Now select the Digitizer Tool (looks like a pencil) RMB click and select Create Area Shapes -> Create Rectangular / Square Area. | 3) Now select the Digitizer Tool (looks like a pencil) RMB click and select Create Area Shapes -> Create Rectangular / Square Area. | ||
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4) Now Click and Hold LMB somewhere in the middle of the area you want to crop and drag so that the square shape forms. Select OK. | 4) Now Click and Hold LMB somewhere in the middle of the area you want to crop and drag so that the square shape forms. Select OK. | ||
- | 5) Now you need to deselect and reselect the Digitizer tool so that you can select the individual vertices's of the box. | + | 5) Now you need to deselect and reselect the Digitizer tool so that you can select the individual vertices of the box. |
- | 6) Select say the top left vertex by dragging and holding the mouse over it, right-click on it and select Set Position of Selected Vertices. From here you can set your vertex coordinate in the Geographic Coordinates (longitude/latitude) thingy, from the Global Projection UTM you can easily calculate the other vertices's coordinates by adding and subtracting, UTM is meters so It's very easy. | + | 6) Select say the top left vertex by dragging and holding the mouse over it, right-click on it and select Set Position of Selected Vertices. From here you can set your vertex coordinate in the Geographic Coordinates (longitude/latitude) thingy, from the Global Projection UTM you can easily calculate the other vertices coordinates by adding and subtracting, UTM is meters so It's very easy. |
- | 7) After all your vertices are correctly placed you select the entire box area that you want to crop, goto File->Export Raster and Elevation data -> Export XYZ Grid. | + | 7) After all your vertices are correctly placed you select the entire box area that you want to crop, go to File->Export Raster and Elevation data -> Export XYZ Grid. |
- | 8) Now goto Highlight Export Bounds and check Crop to Selected Area Feature(s). Then options, set Coordinate Separator to "Space", set both Y and X axis res to 10, then press ok and save your XYZ file. | + | 8) Now go to Highlight Export Bounds and check Crop to Selected Area Feature(s). Then options, set Coordinate Separator to "Space", set both Y and X axis res to 10, then press OK and save your XYZ file. |
Now if you've done everything right and I've remembered it correctly it should import nicely in to Visitor 3! | Now if you've done everything right and I've remembered it correctly it should import nicely in to Visitor 3! | ||
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- | ====== Notes ====== | ||
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- | Tutorial originally posted to [[http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=77;t=74164|this]] topic by Opteryx. | ||
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