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arma:terrain:dem_resolution [2011-06-30 14:22] snakeman created dem_resolution initial page. |
arma:terrain:dem_resolution [2011-06-30 14:32] (current) |
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There is no way to create 100% accurate terrain for a great number of reasons. So striving to do the "best possible" based on accurate data is a worthy goal. Getting the general layout and "look and feel" will be more than enough! | There is no way to create 100% accurate terrain for a great number of reasons. So striving to do the "best possible" based on accurate data is a worthy goal. Getting the general layout and "look and feel" will be more than enough! | ||
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+ | ====== DEM Data ====== | ||
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+ | Usually if no data can be obtained after querying Google a couple of times, chances are you're not going to strike gold. US NED data is available for free in: | ||
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+ | 1 arc second (~30m) | ||
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+ | 1/3 arc second (~10m) | ||
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+ | 1/9 arc second (~3m) | ||
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+ | The few rare instances where DEM data higher than 3 Arc Second (~90 meter) res is available is usually provided by the government of the specific country. | ||
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+ | Q: //If not, can you use 90m DEM or is it just too low resolution?// | ||
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+ | A: I guess that would be subjective, personally I would aim to use the 90m data as a template and add in finer details utilizing 'artistic freedom (like Avgani for example). |