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arma:scripting:pmc_logic1

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arma:scripting:pmc_logic1 [2008-04-30 14:56]
snakeman added bit more explanation on gamelogic
arma:scripting:pmc_logic1 [2009-04-10 00:59] (current)
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 The whole point of this kind of method is that to create this mission, all you need to do is to place your unit/group and then what ever number of gamelogics. When you create gamelogic called "​pmc"​ and then copy paste it around (CTRL-C and then CTRL-V) mission editor automatically creates the "​pmc_1"​... "​pmc_2"​ and so on. The whole point of this kind of method is that to create this mission, all you need to do is to place your unit/group and then what ever number of gamelogics. When you create gamelogic called "​pmc"​ and then copy paste it around (CTRL-C and then CTRL-V) mission editor automatically creates the "​pmc_1"​... "​pmc_2"​ and so on.
-<​code>​+<​code ​cpp>
 _allvecA = ["​UAZ_AGS30","​UAZMG","​BRDM2","​BMP2","​ZSU","​T72"​];​ _allvecA = ["​UAZ_AGS30","​UAZMG","​BRDM2","​BMP2","​ZSU","​T72"​];​
 _allvecB = ["​UralRepair","​UralReammo","​UralRefuel","​Ural","​UralOpen"​];​ _allvecB = ["​UralRepair","​UralReammo","​UralRefuel","​Ural","​UralOpen"​];​
arma/scripting/pmc_logic1.1209567360.txt.gz ยท Last modified: 2008-04-30 14:56 by snakeman