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arma:scripting:pmc_logic1 [2008-04-30 14:56] snakeman added bit more explanation on gamelogic |
arma:scripting:pmc_logic1 [2009-04-10 00:59] (current) |
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The whole point of this kind of method is that to create this mission, all you need to do is to place your unit/group and then what ever number of gamelogics. When you create gamelogic called "pmc" and then copy paste it around (CTRL-C and then CTRL-V) mission editor automatically creates the "pmc_1"... "pmc_2" and so on. | The whole point of this kind of method is that to create this mission, all you need to do is to place your unit/group and then what ever number of gamelogics. When you create gamelogic called "pmc" and then copy paste it around (CTRL-C and then CTRL-V) mission editor automatically creates the "pmc_1"... "pmc_2" and so on. | ||
- | <code> | + | <code cpp> |
_allvecA = ["UAZ_AGS30","UAZMG","BRDM2","BMP2","ZSU","T72"]; | _allvecA = ["UAZ_AGS30","UAZMG","BRDM2","BMP2","ZSU","T72"]; | ||
_allvecB = ["UralRepair","UralReammo","UralRefuel","Ural","UralOpen"]; | _allvecB = ["UralRepair","UralReammo","UralRefuel","Ural","UralOpen"]; |