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arma:modeling:turrets [2007-11-20 19:23] snakeman formatted bit better |
arma:modeling:turrets [2016-11-15 11:13] (current) snakeman switched tactical.nekromantix.com to www.pmctactical.org domain. |
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| otocvez | left minigun 6 points spread out (few same as otochlaven) | | | otocvez | left minigun 6 points spread out (few same as otochlaven) | | ||
| otocvez_1 | right minigun 6 points spread out (few same as otochlaven_1) | | | otocvez_1 | right minigun 6 points spread out (few same as otochlaven_1) | | ||
+ | |||
====== VTE Turrets ====== | ====== VTE Turrets ====== | ||
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VTE_uh101.p3d details | VTE_uh101.p3d details | ||
- | **1.0 LOD:\\ | + | **1.0 LOD:** |
- | Selection Name - Description** | + | ^ Selection Name ^ Description ^ |
- | + | | LeftGun | selection for the whole left doorgun. (old otocvez) | | |
- | LeftGun\\ | + | | LeftGun_Turret | selection for the whole left doorgun. (old otocvez) | |
- | LeftGun_Turret - selection for the whole left doorgun. (old otocvez).\\ | + | | otochlaven | selection for the ammo belt, both guns | |
- | otochlaven - selection for the ammo belt, both guns.\\ | + | | RightGun | selection for the whole right doorgun | |
- | RightGun\\ | + | | RightGun_Turret | selection for the whole right doorgun | |
- | RightGun_Turret - selection for the whole right doorgun.\\ | + | | zbran | both guns, no ammo belt | |
- | zbran - both guns, no ammo belt.\\ | + | |
That goes for all LODs and View - Gunner also. | That goes for all LODs and View - Gunner also. | ||
**Memory:** | **Memory:** | ||
- | + | ^ Memory point(s) ^ Description ^ | |
- | axis_LeftGun - two points horizontal next to each other in left doorgun. (old osahlavne).\\ | + | | axis_LeftGun | two points horizontal next to each other in left doorgun. (old osahlavne) | |
- | axis_LeftGun_Turret - two points vertical next to each other in left doorgun. (old osaveze).\\ | + | | axis_LeftGun_Turret | two points vertical next to each other in left doorgun. (old osaveze) | |
- | axis_RightGun - two points horizontal next to each other in right doorgun.\\ | + | | axis_RightGun | two points horizontal next to each other in right doorgun | |
- | axis_RightGun_Turret - two points vertical next to each other in right doorgun.\\ | + | | axis_RightGun_Turret | two points vertical next to each other in right doorgun | |
- | chamber - left doorgun chamber position (old konec hlavne?).\\ | + | | chamber | left doorgun chamber position (old konec hlavne?) | |
- | chamber_2 - right doorgun chamber position.\\ | + | | chamber_2 | right doorgun chamber position | |
- | end - left doorgun tip of the barrel (old usti hlavne?).\\ | + | | end | left doorgun tip of the barrel (old usti hlavne?) | |
- | end_2 - right doorgun, tip of the barrel.\\ | + | | end_2 | right doorgun, tip of the barrel | |
- | gunnerview - about left doorguns gunnerview.\\ | + | | gunnerview | about left doorguns gunnerview | |
- | gunnerview_2 - about right doorguns gunnerview.\\ | + | | gunnerview_2 | about right doorguns gunnerview | |
- | LeftGun - 5 points of left doorgun outline. (old otochlaven).\\ | + | | LeftGun | 5 points of left doorgun outline. (old otochlaven) | |
- | LeftGun_Turret - 7 points of left doorgun outline. (old otocvez).\\ | + | | LeftGun_Turret | 7 points of left doorgun outline. (old otocvez) | |
- | machinegun - middle of left doorgun (almost same as chamber).\\ | + | | machinegun | middle of left doorgun (almost same as chamber) | |
- | machinegun_2 - middle of right doorgun (almost same as chamber_2).\\ | + | | machinegun_2 | middle of right doorgun (almost same as chamber_2) | |
- | RightGun - 3 points of right doorgun outline.\\ | + | | RightGun | 3 points of right doorgun outline | |
- | RightGun_Turret - 5 points of right doorgun outline.\\ | + | | RightGun_Turret | 5 points of right doorgun outline | |
- | zbran - both guns, more points in left one though. | + | | zbran | both guns, more points in left one though | |
====== cfgVehicles ====== | ====== cfgVehicles ====== | ||
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====== Notes ====== | ====== Notes ====== | ||
- | This article is bit work in progress, fee free to discuss or ask questions in our [[http://tactical.nekromantix.com/forum/viewforum.php?f=29|editing]] forum. | + | This article is bit work in progress, fee free to discuss or ask questions in [[http://www.pmctactical.org/forum/viewforum.php?f=29|PMC Tactical forum editing]] area. |