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arma:modeling:turrets [2007-10-09 11:43]
snakeman created initial page
arma:modeling:turrets [2016-11-15 11:13] (current)
snakeman switched tactical.nekromantix.com to www.pmctactical.org domain.
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 Vehicle turrets, ie multiple gunners on a helicopter for example is very cool feature of ArmA. Vehicle turrets, ie multiple gunners on a helicopter for example is very cool feature of ArmA.
 +
  
 ====== BIS Turrets ====== ====== BIS Turrets ======
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 This is the setup used in BIS UH60mg helicopter which has two miniguns. This is the setup used in BIS UH60mg helicopter which has two miniguns.
  
-**1.0 LOD:\\ +**1.0 LOD:**\\ 
-Selection Name Description** +Selection Name Description ​^ 
- +gatling_1 ​rotating parts of the left minigun ​| 
-gatling_1 ​rotating parts of the left minigun.\\ +gatling_2 ​rotating parts of the right minigun ​| 
-gatling_2 ​rotating parts of the right minigun.\\ +otochlaven ​base of left minigun and some proxy | 
-otochlaven ​base of left minigun and some proxy.\\ +otochlaven_1 ​base of right minigun and some proxy | 
-otochlaven_1 ​base of right minigun and some proxy.\\ +otocvez ​ammo belt of left minigun ​| 
-otocvez ​ammo belt of left minigun.\\ +otocvez_1 ​ammo belt of left minigun ​| 
-otocvez_1 ​ammo belt of left minigun.\\ +proxy: \ca\weapons\zasleh2_proxy.001 ​left minigun muzzle flash proxy | 
-proxy: \ca\weapons\zasleh2_proxy.001 ​left minigun muzzle flash proxy.\\ +proxy: \ca\weapons\zasleh2_proxy.002 ​right minigun muzzle flash proxy | 
-proxy: \ca\weapons\zasleh2_proxy.002 ​right minigun muzzle flash proxy.\\ +zasleh ​left minigun ... another muzzle flash proxy? ​| 
-zasleh ​left minigun ... another muzzle flash proxy?\\ +zasleh_1 ​right minigun .. another muzzle flash proxy? ​|
-zasleh_1 ​right minigun .. another muzzle flash proxy?+
  
 **Memory:** **Memory:**
 +^ Memory point(s) ^ Description ^
 +| chamber_1 | center of left minigun barrel |
 +| chamber_2 | center of right minigun barrel |
 +| gatling_1_axis | center and end of barrel points of left minigun |
 +| gatling_2_axis | center and end of barrel points of right minigun |
 +| gunnerview | left about gunners viewpoint |
 +| gunnerview_2 | right about gunners viewpoint |
 +| machinegun | nosetip of the barrel in left minigun |
 +| machinegun_2 | nosetip of the barrel in right minigun |
 +| muzzle_1 | nosetip (below machinegun) of the barrel in left minigun |
 +| muzzle_2 | nosetip (below machinegun_2) of the barrel in right minigun |
 +| osahlavne | base of left minigun |
 +| osahlavne_1 | base of right minigun |
 +| osaveze | left minigun ammo belt top and bottom(?) |
 +| osaveze_1 | right minigun ammo belt top and bottom(?) |
 +| otochlaven | left minigun 4 points spread out |
 +| otochlaven_1 | right minigun 4 points spread out |
 +| otocvez | left minigun 6 points spread out (few same as otochlaven) |
 +| otocvez_1 | right minigun 6 points spread out (few same as otochlaven_1) |
  
-chamber_1 - center of left minigun barrel.\\ 
-chamber_2 - center of right minigun barrel.\\ 
-gatling_1_axis - center and end of barrel points of left minigun.\\ 
-gatling_2_axis - center and end of barrel points of right minigun.\\ 
-gunnerview - left about gunners viewpoint.\\ 
-gunnerview_2 - right about gunners viewpoint.\\ 
-machinegun - nosetip of the barrel in left minigun.\\ 
-machinegun_2 - nosetip of the barrel in right minigun.\\ 
-muzzle_1 - nosetip (below machinegun) of the barrel in left minigun.\\ 
-muzzle_2 - nosetip (below machinegun_2) of the barrel in right minigun.\\ 
-osahlavne - base of left minigun.\\ 
-osahlavne_1 - base of right minigun.\\ 
-osaveze - left minigun ammo belt top and bottom(?​).\\ 
-osaveze_1 - right minigun ammo belt top and bottom(?​).\\ 
-otochlaven - left minigun 4 points spread out.\\ 
-otochlaven_1 - right minigun 4 points spread out.\\ 
-otocvez - left minigun 6 points spread out (few same as otochlaven).\\ 
-otocvez_1 - right minigun 6 points spread out (few same as otochlaven_1). 
  
 ====== VTE Turrets ====== ====== VTE Turrets ======
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 VTE_uh101.p3d details VTE_uh101.p3d details
  
-**1.0 LOD:\\ +**1.0 LOD:** 
-Selection Name Description**+Selection Name Description ​
 +| LeftGun | selection for the whole left doorgun. (old otocvez) | 
 +| LeftGun_Turret | selection for the whole left doorgun. (old otocvez) | 
 +| otochlaven | selection for the ammo belt, both guns | 
 +| RightGun | selection for the whole right doorgun | 
 +| RightGun_Turret | selection for the whole right doorgun | 
 +| zbran | both guns, no ammo belt |
  
-LeftGun\\ +That goes for all LODs and View Gunner also.
-LeftGun_Turret - selection ​for the whole left doorgun. (old otocvez).\\ +
-otochlaven - selection for the ammo belt, both guns.\\ +
-RightGun\\ +
-RightGun_Turret - selection for the whole right doorgun.\\ +
-zbran both guns, no ammo belt.\\+
  
 **Memory:** **Memory:**
- +^ Memory point(s) ^ Description ^ 
-axis_LeftGun ​two points horizontal next to each other in left doorgun. (old osahlavne).\\ +axis_LeftGun ​two points horizontal next to each other in left doorgun. (old osahlavne) ​| 
-axis_LeftGun_Turret ​two points vertical next to each other in left doorgun. (old osaveze).\\ +axis_LeftGun_Turret ​two points vertical next to each other in left doorgun. (old osaveze) ​| 
-axis_RightGun ​two points horizontal next to each other in right doorgun.\\ +axis_RightGun ​two points horizontal next to each other in right doorgun ​| 
-axis_RightGun_Turret ​two points vertical next to each other in right doorgun.\\ +axis_RightGun_Turret ​two points vertical next to each other in right doorgun ​| 
-chamber ​left doorgun chamber position.\\ +chamber ​left doorgun chamber position ​(old konec hlavne?) | 
-chamber_2 ​right doorgun chamber position.\\ +chamber_2 ​right doorgun chamber position ​| 
-end left doorgun tip of the barrel.\\ +end left doorgun tip of the barrel ​(old usti hlavne?) | 
-end_2 right doorgun, tip of the barrel.\\ +end_2 right doorgun, tip of the barrel ​| 
-gunnerview ​about left doorguns gunnerview.\\ +gunnerview ​about left doorguns gunnerview ​| 
-gunnerview_2 ​about right doorguns gunnerview.\\ +gunnerview_2 ​about right doorguns gunnerview ​| 
-LeftGun ​5 points of left doorgun outline. (old otochlaven).\\ +LeftGun ​5 points of left doorgun outline. (old otochlaven) ​| 
-LeftGun_Turret ​7 points of left doorgun outline. (old otocvez).\\ +LeftGun_Turret ​7 points of left doorgun outline. (old otocvez) ​| 
-machinegun ​middle of left doorgun (almost same as chamber).\\ +machinegun ​middle of left doorgun (almost same as chamber) ​| 
-machinegun_2 ​middle of right doorgun (almost same as chamber_2).\\ +machinegun_2 ​middle of right doorgun (almost same as chamber_2) ​| 
-RightGun ​3 points of right doorgun outline.\\ +RightGun ​3 points of right doorgun outline ​| 
-RightGun_Turret ​5 points of right doorgun outline.\\ +RightGun_Turret ​5 points of right doorgun outline ​| 
-zbran both guns, more points in left one though.+zbran both guns, more points in left one though ​|
  
 ====== cfgVehicles ====== ====== cfgVehicles ======
  
-This is the cfgVehicle part for our helo.+This is the cfgVehicle part for VTE Huey helicopter.
  
 <​code>​ <​code>​
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  weapons[]={"​VTE_Mounted_M60"​};​  weapons[]={"​VTE_Mounted_M60"​};​
- magazines[]={"​VTE_Mounted_200Rnd_762x51","​VTE_Mounted_200Rnd_762x51","​VTE_Mounted_200Rnd_762x51","​VTE_Mounted_200Rnd_762x51"​};​+ magazines[]={ "​VTE_Mounted_200Rnd_762x51",​ "​VTE_Mounted_200Rnd_762x51",​ 
 + "​VTE_Mounted_200Rnd_762x51","​VTE_Mounted_200Rnd_762x51"​ 
 + };
  
  minElev = -45;  minElev = -45;
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  weapons[]={ "​VTE_Mounted_M60"​ };  weapons[]={ "​VTE_Mounted_M60"​ };
- magazines[]={ "​VTE_Mounted_200Rnd_762x51",​ "​VTE_Mounted_200Rnd_762x51",​ "​VTE_Mounted_200Rnd_762x51",​ "​VTE_Mounted_200Rnd_762x51"​ };+ magazines[]={ ​ "​VTE_Mounted_200Rnd_762x51",​ "​VTE_Mounted_200Rnd_762x51",​ 
 + "​VTE_Mounted_200Rnd_762x51",​ "​VTE_Mounted_200Rnd_762x51"​ 
 + };
  
  gunBeg = "​end_2";​ //​ endpoint of the gun  gunBeg = "​end_2";​ //​ endpoint of the gun
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 ====== Notes ====== ====== Notes ======
  
-This article is bit work in progress, fee free to discuss or ask questions in our [[http://tactical.nekromantix.com/​forum/​viewforum.php?​f=29|editing]] ​forum. +This article is bit work in progress, fee free to discuss or ask questions in [[http://www.pmctactical.org/​forum/​viewforum.php?​f=29|PMC Tactical forum editing]] ​area.
arma/modeling/turrets.1191930195.txt.gz · Last modified: 2007-10-09 11:43 (external edit)