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arma:modeling:shadows [2011-06-30 14:02]
snakeman added closing model header.
arma:modeling:shadows [2015-08-22 01:45] (current)
Line 191: Line 191:
  
 Shadow 1000 is special for trees, it uses alpha transparent textures to be calculated using GPU shadow buffer. Shadow 1000 is special for trees, it uses alpha transparent textures to be calculated using GPU shadow buffer.
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-Source [[http://​forums.bistudio.com/​showthread.php?​t=62437|BIS forum topic]]. 
  
  
arma/modeling/shadows.1309442553.txt.gz ยท Last modified: 2011-06-30 14:02 (external edit)