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arma:modeling:damage_wheels [2009-04-26 12:18]
snakeman created damage_wheels initial page.
arma:modeling:damage_wheels [2015-08-22 01:43]
Line 1: Line 1:
-====== Vehicle wheels damage ====== 
  
-Vehicle wheels damage configuration. 
- 
-Do you have a Hitpoints LOD, with all the points properly named as defined in you config? 
- 
-The BIS MLOD samples include correct URAL model including the hitpoints for the tires (the hitpoints are named levy/pravy predni/​zadni tlumic). 
- 
-For config'​s purposes, use the Truck5tMG as base class for wheeled vehicles, so your Damagetextures,​ HitLFWheel etc. are correct. The model.cfg shows the corresponding sections: 
-<code cpp> 
-class CfgModels 
-{ 
-    class Default 
-    { 
-        sectionsInherit="";​ 
-        sections[] = {}; 
-        skeletonName = "";​ 
-    };  
- class Car: Default 
- { 
- sectionsInherit = "​Default";​ 
- sections[] = 
- { 
-... 
- "​levy predni",​ 
- "​levy prostredni",​ 
- "​levy zadni",​ 
- "​pravy predni",​ 
- "​pravy prostredni",​ 
- "​pravy zadni",​ 
-... 
- }; 
-</​code>​ 
- 
-====== Notes ====== 
- 
-This is ongoing discussion in [[http://​forums.bistudio.com/​showthread.php?​t=72249|BIS forums topic]]. 
arma/modeling/damage_wheels.txt ยท Last modified: 2015-08-22 01:43 (external edit)