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arma:file_formats:paa [2010-07-12 07:19] snakeman changed new bis forum link. |
arma:file_formats:paa [2017-10-06 19:26] (current) snakeman http to https switch. |
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====== HexDump ====== | ====== HexDump ====== | ||
- | {{http://tactical.nekromantix.com/images/wiki/Paacformat.gif}} | + | {{https://pmc.editing.wiki/images/Paacformat.gif}} |
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**FLAGTAGG = 1, interpolated alpha channel (default behaviour)** | **FLAGTAGG = 1, interpolated alpha channel (default behaviour)** | ||
- | {{http://tactical.nekromantix.com/images/wiki/paa_alpha_channel_default.jpg}} | + | {{https://pmc.editing.wiki/images/paa_alpha_channel_default.jpg}} |
**FLAGTAGG = 2, alpha channel interpolation disabled** | **FLAGTAGG = 2, alpha channel interpolation disabled** | ||
- | {{http://tactical.nekromantix.com/images/wiki/paa_alpha_channel_no_interpolation.jpg}} | + | {{https://pmc.editing.wiki/images/paa_alpha_channel_no_interpolation.jpg}} |
====== Bibliography ====== | ====== Bibliography ====== | ||
- | Feersum's original posting on BIS forums: [[http://forums.bistudio.com/showthread.php?t=34419|Paa/pac texture format documentation]]\\ | ||
MSDN documentation on DXT1 textures: [[http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Opaque_and_1_Bit_Alpha_Textures.asp|DirectX: Opaque and 1-Bit Alpha Textures]]\\ | MSDN documentation on DXT1 textures: [[http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Opaque_and_1_Bit_Alpha_Textures.asp|DirectX: Opaque and 1-Bit Alpha Textures]]\\ | ||
Squish Compression [[http://www.sjbrown.co.uk/?code=squish|DXTn compress/decompress]] | Squish Compression [[http://www.sjbrown.co.uk/?code=squish|DXTn compress/decompress]] |