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arma:config:ambient_life [2007-11-23 20:18]
snakeman created initial ambient_life page
arma:config:ambient_life [2007-11-23 20:23] (current)
snakeman
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 ====== Ambient Life Configs ====== ====== Ambient Life Configs ======
  
-**Ambient Life Distribution**+====== ​Ambient Life Distribution ​======
  
 Ambien life is the birds, insects and possible other animals that are created/​spawned around players area. Ambien life is the birds, insects and possible other animals that are created/​spawned around players area.
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 </​code>​ </​code>​
  
-**Basic ambient behaviour**+====== ​Basic ambient behaviour ​======
  
 Basic ambient behaviour is defined in cfgVehicles.hpp Basic ambient behaviour is defined in cfgVehicles.hpp
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 </​code>​ </​code>​
  
-**Ambient behaviour specialization**+====== ​Ambient behaviour specialization ​======
  
 For particular species, default Bird or Insect values, defined in cfgVehicles.hpp can be specialized:​ For particular species, default Bird or Insect values, defined in cfgVehicles.hpp can be specialized:​
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 </​code>​ </​code>​
  
 +====== Ambient Parameters ======
 +
 +**Rain** 0..1 rain intensity\\
 +**Night** 0..1 night "​intensity"​\\
 +**Meadow** 0..1 how much does the surrounding have a character of a meadow\\
 +**Trees** 0..1 how many tress are growing in the area\\
 +**Hills** 0..1 how much is the place "​hilly"​ (160 ASL -> 0, 400 ASL -> 1)\\
 +**Houses** 0..1 how many houses or other building are around\\
 +**Windy** 0..1 wind streght (0 m/s ->0, 20 m/s -> 1)\\
 +**Forest** 0..1 forest density\\
 +**DeadBody** 0..1 is the place close to a dead body? (0 m ->1, 10 m -> 0)\\
 +**Sea** 0..1 is the place close to a sea? (0 m->1, approx. 100 m->0)\\
 +
 +Parameters can be combined into Simple Expressions,​ like:
 +<​code>​
 +meadow*(1-rain)*(1-night)
 +(10-5*rain)*(1-sea)*(windy factor [0.2,0.5])
 +</​code>​
arma/config/ambient_life.1195849102.txt.gz ยท Last modified: 2007-11-23 20:18 by snakeman