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arma:arma.rpt [2009-08-12 14:43]
snakeman added few more rpt error lines.
arma:arma.rpt [2011-07-04 20:24]
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-====== ArmA.RPT File ====== 
  
-ArmA.RPT file is the debug report file created by the game engine when its running. Sometimes if you have a lot of errors in addons, terrains or missions this file gets excessively large (several megabytes in fact). However it is a valuable tool for editing as it reports errors in so much detail. 
- 
-Your arma.rpt file is located in the root directory where the Users/ directory is located. How to configure users directory, please refer to [[arma:​startup_parameters#​modifications|-profiles]] parameter. 
- 
- 
-====== Errors, Cause and Fix ====== 
- 
-w:​\c\Poseidon\lib\roads.cpp(51) : Road object not present\\ 
-Cause: (something to do with usermade island ca\roads\ces* roads) ?\\ 
-Fix: ? 
- 
-Tree at 85096.398, 5950.000 out of grid (z-axis) - 0.000 rounded to 2\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Are these below two the same error or completely different ones? 
- 
-Object id 9f674957 (343) not found in slot 233,251\\ 
-w:​\c\Poseidon\lib\landSave.cpp(1692) : Link cannot be resolved\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning Message: Cannot open object <​addon>​\<​model>​.p3d\\ 
-Cause: object not found in addons dirs.\\ 
-Fix: remove object or add the addon. 
- 
-Warning Message: Cannot load texture <​addon>​\<​filename>​.ext\\ 
-Cause: Texture not found?\\ 
-Fix: Add the missing texture. 
- 
-w:​\c\Poseidon\lib\pactext.cpp(1823) : Obsolette P8 format\\ 
-Obsolete palette format texture\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​3\\ 
-Point 92: Invalid point flags ffffcc00.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​9\\ 
-Key frame animation, no '​keyframe'​ property\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​1\\ 
-Face 211, point 207, face points 206,207,209 - invalid normal 1.#​QNAN,​1.#​QNAN,​1.#​QNAN\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-In Vehicle: <​addon>​\<​model>​.p3d missing gunner get in direction point\\ 
-In Vehicle: <​addon>​\<​model>​.p3d missing driver get in direction point\\ 
-Cause: point missing in Memory LOD.\\ 
-Fix: add gunner/​driver/​etc memory point in the Memory LOD. 
- 
-Error: bin\config.bin/​CfgVehicles/<​name>/​Turrets/​MainTurret/​Turrets/​CommanderOptics/:​ Turret gun obsGun not found while initializing the model <​addon>​\<​model>​.p3d\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-<​addon>​\<​model>​.p3d:​30:​ Bad proxy object definition proxy:<​proxy_name>​\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning Message: No entry '​bin\config.bin/​CfgModels/​Default.sections'​.\\ 
-Warning Message: Size: '/'​ not an array\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning Message: No entry '​bin\config.bin/​CfgModels/​Default.sectionsInherit'​.\\ 
-Warning Message: '/'​ is not a value\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​0 Face 1500, point 1495, face points 1495,​1496,​1494 - very small normal 0,0,0\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-No shape object 2: <no shape> tested for aiming position\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-<​addon>​\<​model>​.p3d:​ house, config class missing\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: Pixel shader Detail not supported for roads.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-w:​\c\Poseidon\lib\AI\operMap.cpp(2131) : Cannot search path - no algorithm\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-No point in selection zamerny.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Conflicting addon <​addon>​ in '<​addon>​\',​ previous definition in '<​addon>​\'​\\ 
-Cause: Two addons use the same classname.\\ 
-Fix: Use individual classnames. 
- 
-w:​\c\Poseidon\lib\shots.cpp(45) : No shape\\ 
-Cannot load sound '​sound\soundfly1.wss'​\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​0 Error while trying to generate ST for points: 5823, 5765, 5792\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Missing axis in model <​addon>​\<​model>​.p3d:​0,​ sel trigger, axis trigger_axis\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​0\\ 
-Warning Message: Bad file format ().\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Degenerate face - 0 vertices\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​ Degenerated triangle found on source triangles (136,​139,​138)\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: Degenerated faces found in model <​addon>​\<​model>​.p3d:​10000\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Bad entry count in bin\config.bin/​CfgSkeletons/<​name>/​ skeleton\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Strange convex component <​addon>​\<​model>​.p3d in component01:​geometry\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-w:​\c\Poseidon\lib\Shape\material.cpp(1683) : Unknown terrain pixel shader during conversion to grass\\ 
-w:​\c\Poseidon\lib\landscape.cpp(965) : Unknown terrain material\\ 
-Cause: one possible cause is wrong path/​texture in .rvmat file.\\ 
-Fix: fix the path/​texture. 
- 
-Warnings in <​addon>​\<​model>​.p3d:​0\\ 
-Warning Message: Error loading tag\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Invalid named selection map\\ 
-Invalid named selection class\\ 
-Invalid named selection dammage\\ 
-Invalid named selection canocclude\\ 
-Invalid named selection (its just empty, no name at all).\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-<​addon>​\<​model>​.p3d - Not all levels have On Surface set\\ 
-Cause: On Surface set is not selected on some of the LODs.\\ 
-Fix: Check all LODs carefully for this setting. 
- 
-SW animation used for <​model>​\<​model>​.p3d - Not all levels have Keep Height set\\ 
-Cause: Keep Height is not selected on some of the LODs.\\ 
-Fix: Check all LODs carefully for this setting. 
- 
-In Vehicle: <​addon>​\<​model>​.p3d missing driver get in direction point\\ 
-Cause: no driver get in point at Memory LOD.\\ 
-Fix: add point to the Memory LOD. 
- 
-Warning: UV coordinate on point 256 is too big UV(153.364182,​ 0.999795) - the UV compression may produce inaccurate results\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Unrecognized texture type ': '<​addon>'​ \\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: Object is animated, but no skeleton is defined\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: <​addon>​\<​model>​.p3d:​ Shadow polygon doesn'​t have 3 vertices - it has not been considered.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\d3d9\engdd9.cpp(11570) : Unknown type of vertex shader\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Empty word in sentence '​xmit'​\\ 
-Cause: This will happen if you have an AI controlled M1Abrams on the map (at map start).\\ 
-Fix: heh. 
- 
-Error: Warning Message: '​value/'​ is not a class ('​oid'​ accessed)\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Missing '​stats'​ in campaign campaigns\ra\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Wrong vertex mapping for person collision geometry found in <​addon>​\<​model>​.p3d. Selection <​name>​ not found\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Wrong geometry convex component mapping ​ for person collision geometry found in <​addon>​\<​model>​.p3d. Convex component number <​number>​. not found\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Addon <​addon>​ (entry <​classname>​) not found in the list of active addons.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\d3d9\engdd9.cpp(2989) : 2nd UV set needed, but not defined\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\soldierOld.cpp(7398) : Face\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Empty word in sentence '​allGroup'​ '​moveTo'​ '​that'​ '​at'​ '​at12'​ '​xmit'​\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\visibility.cpp(294) : BUG: Adding in-vehicle target.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\El\ParamFile\paramFile.cpp(2858) : No owner\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Bad lock radius 58.4023\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Too detailed shadow lod in <​addon>​\<​model>​.p3d (0:1.000000 : 5570) - shadows disabled\\ 
-Cause: Most likely shadowVolume AND LodNoShadow=1 settings missing.\\ 
-Fix: Add shadowVolume and/or proper LodNoShadow setting. 
- 
-Error: Model <​addon>​\<​model>​.p3d cannot be used as a sprite - it has not just one LOD level\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-LODShape::​Preload:​ shape '<​addon>​\<​model>​.p3d'​ not found\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​ Selection <​selection>​ needs a section. The shadow volume may not work well.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Unknown ammo used.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Grid info\\ 
-Cause: class Grid config is broken or missing.\\ 
-Fix: fix it or add it. 
- 
-Error: Clutter ca\plants\clutter_trava_dlouha.p3d uses alpha blending - use renderflag AlphaTest instead\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-2c50a98# 5166: <​model>​.p3d is not soldier nor transport.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-BoneIndex <​number>​ is out of range! In <​addon>​\<​anim>​.rtm\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
- 
-Error: Bone <​selection>​ doesn'​t exist in some skeleton\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
- 
-Bone '<​selection>'​ not found in <​addon>​\<​model>​.p3d\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
- 
-Error: Bad bone name <​selection>​ in aimingDefault/​\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
- 
-Error: Accessing undefined vertex bone references\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Cannot evaluate '​ReadOnlyVerified'​ - no file\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Updating base class ->​MGunCore,​ by ca\weapons\config.bin/​cfgWeapons/​MGun/​\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: <​name>:​ Turret body <​selection>​ not found while initializing the model <​addon>​\<​model>​.p3d\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-No geometry and no shape\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Neither Geometry nor LandContact level is present in model <​addon>​\<​model>​.p3d\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-<​class>:​ <​selection>​ - unknown animation source <​selection>​\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-String <​name>​ not found\\ 
-Cause: <​name>​ entry missing from stringtable.csv file.\\ 
-Fix: Add it. 
- 
-colorByGround no longer supported (used in bin\config.bin/​CfgWorlds/<​addon>/​clutter/<​name>/​)\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Bone basement-center doesn'​t exist in some skeleton\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Target acqusition slow and inaccurate (may even select friendly)\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-No more slot to add connection at Ag66 (1383.9,​12218.0)\\ 
-Cause: Possibly but roads missing from WRP because of bad binarization.\\ 
-Fix: ? 
- 
-Placement slopelandcontact failed on model <​addon>​\<​model>​.p3d. Too many (9) points in landcontact.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Generating ST on the fly is very slow\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-If you have RPT error lines you want to add/ask about, please post to our forum. 
arma/arma.rpt.txt ยท Last modified: 2011-07-04 20:24 (external edit)