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arma:arma.rpt [2008-05-05 23:48]
snakeman added more RPT errors.
arma:arma.rpt [2011-07-04 20:24]
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-====== ArmA.RPT File ====== 
  
-ArmA.RPT file is the debug report file created by the game engine when its running. Sometimes if you have alot of errors in addons, islands or missions this file gets excessively large (several megabytes in fact). However it is a valuable tool for editing as it reports errors in so much detail. 
- 
- 
-====== Errors, Cause and Fix ====== 
- 
-w:​\c\Poseidon\lib\roads.cpp(51) : Road object not present\\ 
-Cause: (something to do with usermade island ca\roads\ces* roads) ?\\ 
-Fix: ? 
- 
-Tree at 85096.398, 5950.000 out of grid (z-axis) - 0.000 rounded to 2\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Are these below two the same error or completely different ones? 
- 
-Object id 9f674957 (343) not found in slot 233,251\\ 
-w:​\c\Poseidon\lib\landSave.cpp(1692) : Link cannot be resolved\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning Message: Cannot open object <​addon>​\<​model>​.p3d\\ 
-Cause: object not found in addons dirs.\\ 
-Fix: remove object or add the addon. 
- 
-Warning Message: Cannot load texture <​addon>​\<​filename>​.ext\\ 
-Cause: Texture not found?\\ 
-Fix: Add the missing texture. 
- 
-w:​\c\Poseidon\lib\pactext.cpp(1823) : Obsolette P8 format\\ 
-Obsolete palette format texture\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​3\\ 
-Point 92: Invalid point flags ffffcc00.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​9\\ 
-Key frame animation, no '​keyframe'​ property\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​1\\ 
-Face 211, point 207, face points 206,207,209 - invalid normal 1.#​QNAN,​1.#​QNAN,​1.#​QNAN\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-In Vehicle: <​addon>​\<​model>​.p3d missing gunner get in direction point\\ 
-In Vehicle: <​addon>​\<​model>​.p3d missing driver get in direction point\\ 
-Cause: point missing in Memory LOD.\\ 
-Fix: add gunner/​driver/​etc memory point in the Memory LOD. 
- 
-Error: bin\config.bin/​CfgVehicles/<​name>/​Turrets/​MainTurret/​Turrets/​CommanderOptics/:​ Turret gun obsGun not found while initializing the model <​addon>​\<​model>​.p3d\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-<​addon>​\<​model>​.p3d:​30:​ Bad proxy object definition proxy:<​proxy_name>​ 
-Cause: ? 
-Fix: ? 
- 
-Warning Message: No entry '​bin\config.bin/​CfgModels/​Default.sections'​.\\ 
-Warning Message: Size: '/'​ not an array\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning Message: No entry '​bin\config.bin/​CfgModels/​Default.sectionsInherit'​.\\ 
-Warning Message: '/'​ is not a value\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​0 Face 1500, point 1495, face points 1495,​1496,​1494 - very small normal 0,0,0\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-No shape object 2: <no shape> tested for aiming position\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-<​addon>​\<​model>​.p3d:​ house, config class missing\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: Pixel shader Detail not supported for roads.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-w:​\c\Poseidon\lib\AI\operMap.cpp(2131) : Cannot search path - no algorithm\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-No point in selection zamerny.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Conflicting addon <​addon>​ in '<​addon>​\',​ previous definition in '<​addon>​\'​\\ 
-Cause: Two addons use the same classname.\\ 
-Fix: Use individual classnames. 
- 
-w:​\c\Poseidon\lib\shots.cpp(45) : No shape\\ 
-Cannot load sound '​sound\soundfly1.wss'​\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​0 Error while trying to generate ST for points: 5823, 5765, 5792\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Missing axis in model <​addon>​\<​model>​.p3d:​0,​ sel trigger, axis trigger_axis\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warnings in <​addon>​\<​model>​.p3d:​0\\ 
-Warning Message: Bad file format ().\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Degenerate face - 0 vertices\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​ Degenerated triangle found on source triangles (136,​139,​138)\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: Degenerated faces found in model <​addon>​\<​model>​.p3d:​10000\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Bad entry count in bin\config.bin/​CfgSkeletons/<​name>/​ skeleton\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Strange convex component <​addon>​\<​model>​.p3d in component01:​geometry\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-w:​\c\Poseidon\lib\Shape\material.cpp(1683) : Unknown terrain pixel shader during conversion to grass\\ 
-w:​\c\Poseidon\lib\landscape.cpp(965) : Unknown terrain material\\ 
-Cause: one possible cause is wrong path/​texture in .rvmat file.\\ 
-Fix: fix the path/​texture. 
- 
-Warnings in <​addon>​\<​model>​.p3d:​0\\ 
-Warning Message: Error loading tag\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Invalid named selection map\\ 
-Invalid named selection class\\ 
-Invalid named selection dammage\\ 
-Invalid named selection canocclude\\ 
-Invalid named selection (its just empty, no name at all).\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-<​addon>​\<​model>​.p3d - Not all levels have On Surface set\\ 
-Cause: On Surface set is not selected on some of the LODs.\\ 
-Fix: Check all LODs carefully for this setting. 
- 
-SW animation used for <​model>​\<​model>​.p3d - Not all levels have Keep Height set\\ 
-Cause: Keep Height is not selected on some of the LODs.\\ 
-Fix: Check all LODs carefully for this setting. 
- 
-In Vehicle: <​addon>​\<​model>​.p3d missing driver get in direction point\\ 
-Cause: no driver get in point at Memory LOD.\\ 
-Fix: add point to the Memory LOD. 
- 
-Warning: UV coordinate on point 256 is too big UV(153.364182,​ 0.999795) - the UV compression may produce inaccurate results\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Unrecognized texture type ': '<​addon>'​ \\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: Object is animated, but no skeleton is defined\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: <​addon>​\<​model>​.p3d:​ Shadow polygon doesn'​t have 3 vertices - it has not been considered.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\d3d9\engdd9.cpp(11570) : Unknown type of vertex shader\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Empty word in sentence '​xmit'​\\ 
-Cause: This will happen if you have an AI controlled M1Abrams on the map (at map start).\\ 
-Fix: heh. 
- 
-Error: Warning Message: '​value/'​ is not a class ('​oid'​ accessed)\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Missing '​stats'​ in campaign campaigns\ra\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Wrong vertex mapping for person collision geometry found in <​addon>​\<​model>​.p3d. Selection <​name>​ not found\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Wrong geometry convex component mapping ​ for person collision geometry found in <​addon>​\<​model>​.p3d. Convex component number <​number>​. not found\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Addon <​addon>​ (entry <​classname>​) not found in the list of active addons.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\d3d9\engdd9.cpp(2989) : 2nd UV set needed, but not defined\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\soldierOld.cpp(7398) : Face\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Empty word in sentence '​allGroup'​ '​moveTo'​ '​that'​ '​at'​ '​at12'​ '​xmit'​\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\Poseidon\lib\visibility.cpp(294) : BUG: Adding in-vehicle target.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: w:​\c\El\ParamFile\paramFile.cpp(2858) : No owner\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Bad lock radius 58.4023\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Error: Too detailed shadow lod in <​addon>​\<​model>​.p3d (0:1.000000 : 5570) - shadows disabled\\ 
-Cause: Most likely shadowVolume AND LodNoShadow=1 settings missing.\\ 
-Fix: Add shadowVolume and/or proper LodNoShadow setting. 
- 
-Error: Model <​addon>​\<​model>​.p3d cannot be used as a sprite - it has not just one LOD level\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-LODShape::​Preload:​ shape '<​addon>​\<​model>​.p3d'​ not found\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Warning: <​addon>​\<​model>​.p3d:​ Selection <​selection>​ needs a section. The shadow volume may not work well.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Unknown ammo used.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-Grid info\\ 
-Cause: class Grid config is broken or missing.\\ 
-Fix: fix it or add it. 
- 
-Error: Clutter ca\plants\clutter_trava_dlouha.p3d uses alpha blending - use renderflag AlphaTest instead\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-2c50a98# 5166: <​model>​.p3d is not soldier nor transport.\\ 
-Cause: ?\\ 
-Fix: ? 
- 
-BoneIndex <​number>​ is out of range! In <​addon>​\<​anim>​.rtm\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
- 
-Error: Bone <​selection>​ doesn'​t exist in some skeleton\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
- 
-Bone '<​selection>'​ not found in <​addon>​\<​model>​.p3d\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
- 
-Error: Bad bone name <​selection>​ in aimingDefault/​\\ 
-Cause: most likely bad model.cfg (?)\\ 
-Fix: ? 
arma/arma.rpt.txt ยท Last modified: 2011-07-04 20:24 (external edit)