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arma3:tools:terrain-builder-known-bugs

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arma3:tools:terrain-builder-known-bugs [2018-03-19 23:18]
snakeman created initial page.
arma3:tools:terrain-builder-known-bugs [2018-12-05 20:42]
snakeman updated for 2018-12-03 tools update 1.020
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 Draw the selection triangle over the area you know where you drew the shape. It will highlight and select it. Then you can delete it. Draw the selection triangle over the area you know where you drew the shape. It will highlight and select it. Then you can delete it.
 +
 +Bug confirmed still being present in [[https://​dev.arma3.com/​post/​techrep-00043|2018-12-03 tools Update 1.020]].
  
  
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 If terrain builder gets stuck for a long time in generating GRID v4w, then you can avoid this by deleting source\terrainbuilder\ directorys *.v4w file, then restart terrain builder and generate layers. If terrain builder gets stuck for a long time in generating GRID v4w, then you can avoid this by deleting source\terrainbuilder\ directorys *.v4w file, then restart terrain builder and generate layers.
 +
 +
 +====== Reappearing Deleted Shape Layers ======
 +
 +Sometimes when you delete a shape layer and restart terrain builder, it appears back on the layers list.
 +
 +Fix this by going into myProject\Source\TerrainBuilder\myProject.Shapes\ directory and delete the .tv4s file manually.
 +
 +
 +====== Shape Vertice Selection ======
 +
 +Shape RMB -> Select contained terrain vertices and heightmap edits option only works once per terrain builder start. After this first selection you cannot select any shapes, you must restart terrain builder.
 +
 +Bug confirmed still being present in [[https://​dev.arma3.com/​post/​techrep-00043|2018-12-03 tools Update 1.020]].
  
  
 ====== Rotate Object Causes Crash ====== ====== Rotate Object Causes Crash ======
  
-Open terrain builder and try to rotate already placed object causes crash. Avoid this by placing some, any, object and then trying to rotate existing objects.+<del>Open terrain builder and try to rotate already placed object causes crash. Avoid this by placing some, any, object and then trying to rotate existing objects.</​del>​ 
 + 
 +Fixed in [[https://​dev.arma3.com/​post/​techrep-00043|2018-12-03 tools Update 1.020]]
arma3/tools/terrain-builder-known-bugs.txt · Last modified: 2018-12-05 20:42 by snakeman