This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
arma3:terrain:separate-data-layers [2017-02-10 10:34] snakeman fixed mod tag variable and wrp master_paths, thanks kju. |
arma3:terrain:separate-data-layers [2019-01-22 17:46] (current) snakeman updated link for wrp only. |
||
---|---|---|---|
Line 66: | Line 66: | ||
rem move the actual satellite tile PAA files... | rem move the actual satellite tile PAA files... | ||
- | move %TERRAIN%\data\layers\s_00?_0*.* %TERRAIN%_data_layers_00\ | + | move %TERRAIN%\data\layers\s_00?_?*.paa %TERRAIN%_data_layers_00\ |
- | move %TERRAIN%\data\layers\m_00?_0*.* %TERRAIN%_data_layers_00\ | + | move %TERRAIN%\data\layers\m_00?_?*.paa %TERRAIN%_data_layers_00\ |
- | move %TERRAIN%\data\layers\s_01?_0*.* %TERRAIN%_data_layers_01\ | + | move %TERRAIN%\data\layers\s_01?_?*.paa %TERRAIN%_data_layers_01\ |
- | move %TERRAIN%\data\layers\m_01?_0*.* %TERRAIN%_data_layers_01\ | + | move %TERRAIN%\data\layers\m_01?_?*.paa %TERRAIN%_data_layers_01\ |
- | move %TERRAIN%\data\layers\s_02?_0*.* %TERRAIN%_data_layers_02\ | + | move %TERRAIN%\data\layers\s_02?_?*.paa %TERRAIN%_data_layers_02\ |
- | move %TERRAIN%\data\layers\m_02?_0*.* %TERRAIN%_data_layers_02\ | + | move %TERRAIN%\data\layers\m_02?_?*.paa %TERRAIN%_data_layers_02\ |
- | move %TERRAIN%\data\layers\s_03?_0*.* %TERRAIN%_data_layers_03\ | + | move %TERRAIN%\data\layers\s_03?_?*.paa %TERRAIN%_data_layers_03\ |
- | move %TERRAIN%\data\layers\m_03?_0*.* %TERRAIN%_data_layers_03\ | + | move %TERRAIN%\data\layers\m_03?_?*.paa %TERRAIN%_data_layers_03\ |
- | move %TERRAIN%\data\layers\s_04?_0*.* %TERRAIN%_data_layers_04\ | + | move %TERRAIN%\data\layers\s_04?_?*.paa %TERRAIN%_data_layers_04\ |
- | move %TERRAIN%\data\layers\m_04?_0*.* %TERRAIN%_data_layers_04\ | + | move %TERRAIN%\data\layers\m_04?_?*.paa %TERRAIN%_data_layers_04\ |
- | move %TERRAIN%\data\layers\s_05?_0*.* %TERRAIN%_data_layers_05\ | + | move %TERRAIN%\data\layers\s_05?_?*.paa %TERRAIN%_data_layers_05\ |
- | move %TERRAIN%\data\layers\m_05?_0*.* %TERRAIN%_data_layers_05\ | + | move %TERRAIN%\data\layers\m_05?_?*.paa %TERRAIN%_data_layers_05\ |
- | move %TERRAIN%\data\layers\s_06?_0*.* %TERRAIN%_data_layers_06\ | + | move %TERRAIN%\data\layers\s_06?_?*.paa %TERRAIN%_data_layers_06\ |
- | move %TERRAIN%\data\layers\m_06?_0*.* %TERRAIN%_data_layers_06\ | + | move %TERRAIN%\data\layers\m_06?_?*.paa %TERRAIN%_data_layers_06\ |
- | move %TERRAIN%\data\layers\s_07?_0*.* %TERRAIN%_data_layers_07\ | + | move %TERRAIN%\data\layers\s_07?_?*.paa %TERRAIN%_data_layers_07\ |
- | move %TERRAIN%\data\layers\m_07?_0*.* %TERRAIN%_data_layers_07\ | + | move %TERRAIN%\data\layers\m_07?_?*.paa %TERRAIN%_data_layers_07\ |
- | move %TERRAIN%\data\layers\s_08?_0*.* %TERRAIN%_data_layers_08\ | + | move %TERRAIN%\data\layers\s_08?_?*.paa %TERRAIN%_data_layers_08\ |
- | move %TERRAIN%\data\layers\m_08?_0*.* %TERRAIN%_data_layers_08\ | + | move %TERRAIN%\data\layers\m_08?_?*.paa %TERRAIN%_data_layers_08\ |
+ | |||
+ | rem delete existing layers\ dir including the remaining now obsolete .PNG files | ||
+ | rd /q /s %TERRAIN%\data\layers\ | ||
pause | pause | ||
Line 134: | Line 137: | ||
WRP needs its RVMAT paths changed because we moved RVMATs to a new directory / addon. | WRP needs its RVMAT paths changed because we moved RVMATs to a new directory / addon. | ||
- | It is basically the same as what we did for individual RVMAT files, see [[arma3:batch-file-examples#pew_wrp_files|MoveObject for WRP in batch file]] for file name details. | + | It is basically the same as what we did for individual RVMAT files, see [[arma3:batch-file-examples#wrp_files|MoveObject for WRP in batch file]] for file name details. |
WRP **_MASTER_paths.txt:** | WRP **_MASTER_paths.txt:** | ||
Line 155: | Line 158: | ||
====== Buldozer ====== | ====== Buldozer ====== | ||
- | In this separated / split setup terrain builder cannot find the RVMAT files, it attempts to find them from pmc_iraq_baghdad\data\layers\ directory, but instead they have been moved to pmc_iraq_baghdad_data_layers\ dir instead. | + | In this separated / split setup terrain builder + buldozer cannot find the RVMAT files, it attempts to find them from pmc_iraq_baghdad\data\layers\ directory, but instead they have been moved to pmc_iraq_baghdad_data_layers\ dir. |
- | We don't really care about buldozer use but realize you might. So basically you need to fix by moving the RVMAT files back to pmc_iraq_baghdad\data\layers\ directory. | + | You can easily fix this by making a symlink "layers" directory into pmc_iraq_baghdad\data\ directory. |
+ | |||
+ | **_run_create_layers_symlink.bat:** | ||
+ | <code dos> | ||
+ | rem do this on WRP\data\ dir | ||
+ | mklink /J layers C:\armawork\PMC\pmc_iraq_baghdad_data_layers | ||
+ | </code> | ||
+ | **Warning: You must delete this "layers" symlink before pboProject binarizing & packing your terrain!** if you do not, then pboproject will try to copy the rvmat's into p:\temp\ and its going to be a real mess. | ||
+ | |||
+ | Howto delete symlink: | ||
+ | <code dos> | ||
+ | del layers | ||
+ | </code> | ||
You cannot really change the path from terrain builder project settings, because it defaults to <project>\data\layers\ directory, so you cant set it to any dir which would match pmc_iraq_baghdad_data_layers\ heh. | You cannot really change the path from terrain builder project settings, because it defaults to <project>\data\layers\ directory, so you cant set it to any dir which would match pmc_iraq_baghdad_data_layers\ heh. |