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arma3:terrain:separate-data-layers [2017-02-10 10:34]
snakeman fixed mod tag variable and wrp master_paths, thanks kju.
arma3:terrain:separate-data-layers [2019-01-22 17:46] (current)
snakeman updated link for wrp only.
Line 66: Line 66:
  
 rem move the actual satellite tile PAA files... rem move the actual satellite tile PAA files...
-move %TERRAIN%\data\layers\s_00?​_0*.%TERRAIN%_data_layers_00\ +move %TERRAIN%\data\layers\s_00?​_?*.paa %TERRAIN%_data_layers_00\ 
-move %TERRAIN%\data\layers\m_00?​_0*.%TERRAIN%_data_layers_00\+move %TERRAIN%\data\layers\m_00?​_?*.paa %TERRAIN%_data_layers_00\
  
-move %TERRAIN%\data\layers\s_01?​_0*.%TERRAIN%_data_layers_01\ +move %TERRAIN%\data\layers\s_01?​_?*.paa %TERRAIN%_data_layers_01\ 
-move %TERRAIN%\data\layers\m_01?​_0*.%TERRAIN%_data_layers_01\+move %TERRAIN%\data\layers\m_01?​_?*.paa %TERRAIN%_data_layers_01\
  
-move %TERRAIN%\data\layers\s_02?​_0*.%TERRAIN%_data_layers_02\ +move %TERRAIN%\data\layers\s_02?​_?*.paa %TERRAIN%_data_layers_02\ 
-move %TERRAIN%\data\layers\m_02?​_0*.%TERRAIN%_data_layers_02\+move %TERRAIN%\data\layers\m_02?​_?*.paa %TERRAIN%_data_layers_02\
  
-move %TERRAIN%\data\layers\s_03?​_0*.%TERRAIN%_data_layers_03\ +move %TERRAIN%\data\layers\s_03?​_?*.paa %TERRAIN%_data_layers_03\ 
-move %TERRAIN%\data\layers\m_03?​_0*.%TERRAIN%_data_layers_03\+move %TERRAIN%\data\layers\m_03?​_?*.paa %TERRAIN%_data_layers_03\
  
-move %TERRAIN%\data\layers\s_04?​_0*.%TERRAIN%_data_layers_04\ +move %TERRAIN%\data\layers\s_04?​_?*.paa %TERRAIN%_data_layers_04\ 
-move %TERRAIN%\data\layers\m_04?​_0*.%TERRAIN%_data_layers_04\+move %TERRAIN%\data\layers\m_04?​_?*.paa %TERRAIN%_data_layers_04\
  
-move %TERRAIN%\data\layers\s_05?​_0*.%TERRAIN%_data_layers_05\ +move %TERRAIN%\data\layers\s_05?​_?*.paa %TERRAIN%_data_layers_05\ 
-move %TERRAIN%\data\layers\m_05?​_0*.%TERRAIN%_data_layers_05\+move %TERRAIN%\data\layers\m_05?​_?*.paa %TERRAIN%_data_layers_05\
  
-move %TERRAIN%\data\layers\s_06?​_0*.%TERRAIN%_data_layers_06\ +move %TERRAIN%\data\layers\s_06?​_?*.paa %TERRAIN%_data_layers_06\ 
-move %TERRAIN%\data\layers\m_06?​_0*.%TERRAIN%_data_layers_06\+move %TERRAIN%\data\layers\m_06?​_?*.paa %TERRAIN%_data_layers_06\
  
-move %TERRAIN%\data\layers\s_07?​_0*.%TERRAIN%_data_layers_07\ +move %TERRAIN%\data\layers\s_07?​_?*.paa %TERRAIN%_data_layers_07\ 
-move %TERRAIN%\data\layers\m_07?​_0*.%TERRAIN%_data_layers_07\+move %TERRAIN%\data\layers\m_07?​_?*.paa %TERRAIN%_data_layers_07\
  
-move %TERRAIN%\data\layers\s_08?​_0*.%TERRAIN%_data_layers_08\ +move %TERRAIN%\data\layers\s_08?​_?*.paa %TERRAIN%_data_layers_08\ 
-move %TERRAIN%\data\layers\m_08?​_0*.%TERRAIN%_data_layers_08\+move %TERRAIN%\data\layers\m_08?​_?*.paa %TERRAIN%_data_layers_08
 + 
 +rem delete existing layers\ dir including the remaining now obsolete .PNG files 
 +rd /q /s %TERRAIN%\data\layers\
  
 pause pause
Line 134: Line 137:
 WRP needs its RVMAT paths changed because we moved RVMATs to a new directory / addon. WRP needs its RVMAT paths changed because we moved RVMATs to a new directory / addon.
  
-It is basically the same as what we did for individual RVMAT files, see [[arma3:​batch-file-examples#​pew_wrp_files|MoveObject for WRP in batch file]] for file name details.+It is basically the same as what we did for individual RVMAT files, see [[arma3:​batch-file-examples#​wrp_files|MoveObject for WRP in batch file]] for file name details.
  
 WRP **_MASTER_paths.txt:​** WRP **_MASTER_paths.txt:​**
Line 155: Line 158:
 ====== Buldozer ====== ====== Buldozer ======
  
-In this separated / split setup terrain builder cannot find the RVMAT files, it attempts to find them from pmc_iraq_baghdad\data\layers\ directory, but instead they have been moved to pmc_iraq_baghdad_data_layers\ dir instead.+In this separated / split setup terrain builder ​+ buldozer ​cannot find the RVMAT files, it attempts to find them from pmc_iraq_baghdad\data\layers\ directory, but instead they have been moved to pmc_iraq_baghdad_data_layers\ dir.
  
-We don't really care about buldozer use but realize you might. So basically you need to fix by moving the RVMAT files back to pmc_iraq_baghdad\data\layers\ ​directory.+You can easily ​fix this by making a symlink "​layers"​ directory into pmc_iraq_baghdad\data\ ​directory. 
 + 
 +**_run_create_layers_symlink.bat:​** 
 +<code dos> 
 +rem do this on WRP\data\ dir 
 +mklink /J layers ​C:\armawork\PMC\pmc_iraq_baghdad_data_layers 
 +</​code>​ 
 +**Warning: You must delete this "​layers"​ symlink before pboProject binarizing & packing your terrain!** if you do not, then pboproject will try to copy the rvmat'​s into p:\temp\ and its going to be a real mess. 
 + 
 +Howto delete symlink: 
 +<code dos> 
 +del layers 
 +</​code>​
  
 You cannot really change the path from terrain builder project settings, because it defaults to <​project>​\data\layers\ directory, so you cant set it to any dir which would match pmc_iraq_baghdad_data_layers\ heh. You cannot really change the path from terrain builder project settings, because it defaults to <​project>​\data\layers\ directory, so you cant set it to any dir which would match pmc_iraq_baghdad_data_layers\ heh.
arma3/terrain/separate-data-layers.1486722865.txt.gz · Last modified: 2017-02-10 10:34 by snakeman