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arma3:terrain:satellite-texture-to-mask

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arma3:terrain:satellite-texture-to-mask [2018-01-29 04:50]
snakeman created initial page.
arma3:terrain:satellite-texture-to-mask [2018-01-29 04:52] (current)
snakeman fixed typo :)
Line 13: Line 13:
  
  
-====== ​Ajust Hue / Saturation ======+====== ​Adjust ​Hue / Saturation ======
  
 Go to Image > Adjustments > Hue/​Saturation,​ now turn the saturation to 100 and adjust the hue depending on your result in the next step, this something you'll probably have to go back and forth with to get good results. The idea is to make each surface type stand out as much as possible. Go to Image > Adjustments > Hue/​Saturation,​ now turn the saturation to 100 and adjust the hue depending on your result in the next step, this something you'll probably have to go back and forth with to get good results. The idea is to make each surface type stand out as much as possible.
arma3/terrain/satellite-texture-to-mask.1517201440.txt.gz ยท Last modified: 2018-01-29 04:50 by snakeman