arma3:terrain:satellite-texture-terra-incognita
Differences
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arma3:terrain:satellite-texture-terra-incognita [2019/01/21 11:59] – added huge satellites and kmz rectangle headers. snakeman | arma3:terrain:satellite-texture-terra-incognita [2019/02/11 03:01] – added kmz black rectangle hiding. snakeman | ||
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If you are downloading in split to four smaller selections, then simply select rectangle of about 43km x 43km in size, place it on north west corner and copy coordinates to clipboard and save them. Then move rectangle to north east corner, copy coordinates to clipboard and save them... repeat this to south west/east corners as well. Now you have four sets of coordinates to 43km x 43km regions which are very quick to download. | If you are downloading in split to four smaller selections, then simply select rectangle of about 43km x 43km in size, place it on north west corner and copy coordinates to clipboard and save them. Then move rectangle to north east corner, copy coordinates to clipboard and save them... repeat this to south west/east corners as well. Now you have four sets of coordinates to 43km x 43km regions which are very quick to download. | ||
- | Restart terra incognita | + | Use waypoints, |
arma3/terrain/satellite-texture-terra-incognita.txt · Last modified: 2024/08/02 19:13 by snakeman