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arma3:terrain:road-shapefiles-real-world-data [2017-05-04 00:59]
snakeman made it more easily copy pasteable.
arma3:terrain:road-shapefiles-real-world-data [2017-10-06 19:12]
snakeman http to https switch.
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   - select transformed layer, RMB -> zoom to layer, now you see roads aligning perfectly with your heightmap, congrats!   - select transformed layer, RMB -> zoom to layer, now you see roads aligning perfectly with your heightmap, congrats!
   - transformed layer RMB -> save as -> browse, this is your final road shape file name to be used in terrain builder, click ok   - transformed layer RMB -> save as -> browse, this is your final road shape file name to be used in terrain builder, click ok
 +
 +**Global Mapper ID / ORDER**
 +
 +  - Fix shapefile attributes for ID and ORDER with [[arma3:​terrain:​road-shapefiles-real-world-data#​id_and_order]] tutorial.
 +
 All done! :-) All done! :-)
  
 Enjoy your real world data openstreetmap roads in terrain builder :-) Enjoy your real world data openstreetmap roads in terrain builder :-)
  
-{{ http://​pmc.editing.wiki/​images/​Terrain-Builder-Global-Mapper-QGIS-Shapefile-Roads.png }}+{{ https://​pmc.editing.wiki/​images/​Terrain-Builder-Global-Mapper-QGIS-Shapefile-Roads.png }}
  
  
arma3/terrain/road-shapefiles-real-world-data.txt ยท Last modified: 2019-01-28 18:46 by snakeman