arma3:terrain:real-world-data-tutorial
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arma3:terrain:real-world-data-tutorial [2020/05/14 06:03] – updated to imagemagick v7.0.10-11 snakeman | arma3:terrain:real-world-data-tutorial [2025/07/01 05:31] (current) – updated. snakeman | ||
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====== ArmA 3 Real World Data Terrain Tutorial ====== | ====== ArmA 3 Real World Data Terrain Tutorial ====== | ||
- | **2020-05-14 Update** | + | [[https:// |
+ | |||
+ | **2025-07-01T05: | ||
**How to create ArmA 3 terrain using real world data tutorial.** | **How to create ArmA 3 terrain using real world data tutorial.** | ||
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===== L3DT Background Image ===== | ===== L3DT Background Image ===== | ||
- | _run_imagemagick_l3dt_8192_texture_map.bat is used to create L3DT texture map, a basically small image of satellite texture which is used as background when editing heightmap in L3DT. | + | _run_imagemagick_l3dt_8192_texture_map.bat is used to create |
**_run_imagemagick_l3dt_8192_texture_map.bat** | **_run_imagemagick_l3dt_8192_texture_map.bat** | ||
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Run it once with the options it came with, see how many objects terrain processor created. In my case it was 107,000 objects which is nice round number 100k. | Run it once with the options it came with, see how many objects terrain processor created. In my case it was 107,000 objects which is nice round number 100k. | ||
- | Arma3 terrains have limit of roughly 6-6.5 million objects | + | With the release of arma3 64bit version |
+ | |||
+ | Before 64bit binary release I used this formula: So lets calculate 6 / 0.107 == 56. This means we can add hectare density to 56 before running much over 6 million generated objects. | ||
50 hectare density for forests is okay-ish I guess. Lets try that first. | 50 hectare density for forests is okay-ish I guess. Lets try that first. | ||
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* Richie | * Richie | ||
And everyone I forgot who helped in arma discord, your help made these pages possible, you should be proud of yourselves! | And everyone I forgot who helped in arma discord, your help made these pages possible, you should be proud of yourselves! | ||
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arma3/terrain/real-world-data-tutorial.1589436204.txt.gz · Last modified: 2020/05/14 06:03 by snakeman