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arma3:terrain:qgis-real-world-data

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arma3:terrain:qgis-real-world-data [2017-02-07 09:55]
snakeman moved bunch of stuff to their own pages.
arma3:terrain:qgis-real-world-data [2017-08-28 01:06]
snakeman added refactor info.
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 You can click the X button in layer panel on each layer to turn them on/off. You can click the X button in layer panel on each layer to turn them on/off.
 +
 +You should download [[http://​download.geofabrik.de/​|OSM shapefiles from geofabrik.de]] instead.
  
  
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 If you wish to reimport this to QGIS to guide your shapefile creation, you must include a .wld file of the same name as the image you just created. If you wish to reimport this to QGIS to guide your shapefile creation, you must include a .wld file of the same name as the image you just created.
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 +
 +====== QGIS Refactor Fields ======
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 +OSM place names data sometimes comes with different order for the fields, this will break up PMC OSM Places CSV2HPP tool. You can fix this in QGIS by using "​Refactor fields"​ plugin.
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 +In processing toolbox search for "​refactor fields",​ open it. Now you can reorder the fields mapping dialog list, so if you need to swap "​name"​ and "​type"​ fields, just click one and use the arrow keys to move up or down.
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 +When reorder is OK then just click run button and it creates refactored layer with the new reordered fields.
  
  
arma3/terrain/qgis-real-world-data.txt ยท Last modified: 2018-07-26 20:10 by snakeman