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arma3:terrain:pgw-world-file [2019-01-28 18:55] snakeman created initial page. |
arma3:terrain:pgw-world-file [2022-06-25 16:54] (current) snakeman added link. |
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====== PGW World File ====== | ====== PGW World File ====== | ||
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+ | **2020-01-01** | ||
[[https://en.wikipedia.org/wiki/World_file|PGW world file]] contains coordinates which terrain builder reads and automatically aligns the imported satellite tiles into correct coordinates. | [[https://en.wikipedia.org/wiki/World_file|PGW world file]] contains coordinates which terrain builder reads and automatically aligns the imported satellite tiles into correct coordinates. | ||
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First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates. | First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates. | ||
- | You can also create PGW files manually in proper text editor for example if you import L3DT or other source satellite tiles. | + | You can also create PGW files manually in proper text editor for example if you import [[tools:l3dt|L3DT]] or other source satellite tiles. |
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+ | //2019-01-20 This worked OK with 40960 resolution satellite on 4 x 4 tiles, but did not work on 5120 or 81920 resolution satellites for some odd reason.// | ||
- | 2019-01-20 This worked OK with 40960 resolution satellite on 4 x 4 tiles, but did not work on 5120 or 81920 resolution satellites for some odd reason. | + | Terrain builder writes PGW file when exporting shapes to imagery. |