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arma3:terrain:pgw-world-file [2020-01-01 06:38] snakeman added note about shapes to image. |
arma3:terrain:pgw-world-file [2022-06-25 16:54] (current) snakeman added link. |
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First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates. | First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates. | ||
- | You can also create PGW files manually in proper text editor for example if you import L3DT or other source satellite tiles. | + | You can also create PGW files manually in proper text editor for example if you import [[tools:l3dt|L3DT]] or other source satellite tiles. |
//2019-01-20 This worked OK with 40960 resolution satellite on 4 x 4 tiles, but did not work on 5120 or 81920 resolution satellites for some odd reason.// | //2019-01-20 This worked OK with 40960 resolution satellite on 4 x 4 tiles, but did not work on 5120 or 81920 resolution satellites for some odd reason.// | ||
Terrain builder writes PGW file when exporting shapes to imagery. | Terrain builder writes PGW file when exporting shapes to imagery. |