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arma3:terrain:pgw-world-file

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arma3:terrain:pgw-world-file [2020-01-01 06:38]
snakeman added note about shapes to image.
arma3:terrain:pgw-world-file [2022-06-25 16:54] (current)
snakeman added link.
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 First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates. First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates.
  
-You can also create PGW files manually in proper text editor for example if you import L3DT or other source satellite tiles.+You can also create PGW files manually in proper text editor for example if you import ​[[tools:​l3dt|L3DT]] or other source satellite tiles.
  
 //​2019-01-20 This worked OK with 40960 resolution satellite on 4 x 4 tiles, but did not work on 5120 or 81920 resolution satellites for some odd reason.// //​2019-01-20 This worked OK with 40960 resolution satellite on 4 x 4 tiles, but did not work on 5120 or 81920 resolution satellites for some odd reason.//
  
 Terrain builder writes PGW file when exporting shapes to imagery. Terrain builder writes PGW file when exporting shapes to imagery.
arma3/terrain/pgw-world-file.txt ยท Last modified: 2022-06-25 16:54 by snakeman