This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Next revision Both sides next revision | ||
arma3:terrain:l3dt [2020-01-01 06:23] snakeman added header. |
arma3:terrain:l3dt [2020-05-14 06:04] snakeman added link. |
||
---|---|---|---|
Line 147: | Line 147: | ||
====== ImageMagick 40960 Montage ====== | ====== ImageMagick 40960 Montage ====== | ||
- | When you create mosaic tiles of your attribute and texture maps, then use imagemagick to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so. | + | When you create mosaic tiles of your attribute and texture maps, then use [[arma2:texturing:imagemagick|Imagemagick]] to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so. |
When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces. | When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces. |