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arma3:terrain:l3dt [2019-01-26 15:24]
snakeman added sapphire teleport header.
arma3:terrain:l3dt [2020-05-14 06:04]
snakeman added link.
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 ====== ImageMagick 40960 Montage ====== ====== ImageMagick 40960 Montage ======
  
-When you create mosaic tiles of your attribute and texture maps, then use imagemagick to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so.+When you create mosaic tiles of your attribute and texture maps, then use [[arma2:​texturing:​imagemagick|Imagemagick]] ​to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so.
  
 When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces. When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces.
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 In the heightfield view you can double click on the heightmap to get coordinates and height info popup. In the heightfield view you can double click on the heightmap to get coordinates and height info popup.
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 +
 +====== Sapphire Performance ======
 +
 +**2019-12-25**
 +
 +L3DT -> extensions -> sapphire -> hardware settings -> 1gb. This should in theory, not confirmed, not sure, improve 3D performance.
arma3/terrain/l3dt.txt ยท Last modified: 2022-06-25 16:42 by snakeman