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arma3:terrain:l3dt [2017-08-28 01:12]
snakeman added ocean bottoms header.
arma3:terrain:l3dt [2020-11-19 00:51]
snakeman added version.
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 ====== ImageMagick 40960 Montage ====== ====== ImageMagick 40960 Montage ======
  
-When you create mosaic tiles of your attribute and texture maps, then use imagemagick to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so.+When you create mosaic tiles of your attribute and texture maps, then use [[arma2:​texturing:​imagemagick|Imagemagick]] ​to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so.
  
 When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces. When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces.
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 Use low values on perlin noise brush. When done add some smooth brush on top of it to remove the most rugged elevations. Important: use low numbers, don't go crazy with large numbers as that easily ruins your heightmap. Use low values on perlin noise brush. When done add some smooth brush on top of it to remove the most rugged elevations. Important: use low numbers, don't go crazy with large numbers as that easily ruins your heightmap.
 +
 +
 +====== Mask to Texture ======
 +
 +Create new project with blank heightmap matching your real heightmap size.
 +
 +File -> import -> attributes map -> import from color map. Choose your satellite mask image, PNG would be nice.
 +
 +Assign climates and land types in land type color table.
 +
 +Operations -> texture map -> generate map.
 +
 +
 +====== Sapphire Teleport ======
 +
 +Position menu or T key allows you to teleport into locations in sapphire.
 +
 +You can save and type in locations.
 +
 +In the heightfield view you can double click on the heightmap to get coordinates and height info popup.
 +
 +
 +====== Sapphire Performance ======
 +
 +**2019-12-25**
 +
 +L3DT -> extensions -> sapphire -> hardware settings -> 1gb. This should in theory, not confirmed, not sure, improve 3D performance.
 +
 +
 +====== Settings ======
 +
 +**2020-11-19**
 +
 +Tested on v18.08 Pro x64 dev build 1.
 +
 +Settings -> Multi-thread settings -> core count manual override. This will not save across program restarts, it always seems to revert back to 8 threads then you tick it and use values of 9 or larger.
 +
arma3/terrain/l3dt.txt ยท Last modified: 2022-06-25 16:42 by snakeman