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arma3:terrain:l3dt [2017-01-14 06:35]
snakeman created l3dt initial page.
arma3:terrain:l3dt [2020-11-19 00:51]
snakeman added version.
Line 147: Line 147:
 ====== ImageMagick 40960 Montage ====== ====== ImageMagick 40960 Montage ======
  
-When you create mosaic tiles of your attribute and texture maps, then use imagemagick to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so.+When you create mosaic tiles of your attribute and texture maps, then use [[arma2:​texturing:​imagemagick|Imagemagick]] ​to stitch them together into large satellite, you'll see it takes a lot of time and basically hoggs your computer to a halt while doing so.
  
 When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces. When we used imagemagick v7.0.4-1 on Intel Core i7 4790K 4GHz, 16GB Crucial Ballistix Sport DDR3-1600 DIMM CL9-9-9-24, it took total of **2h 52min** to stitch 40960 x 40960 satellite together from 10 x 10 mosaic pieces.
 +
 +
 +====== Ocean Bottoms ======
 +
 +Use low values on perlin noise brush. When done add some smooth brush on top of it to remove the most rugged elevations. Important: use low numbers, don't go crazy with large numbers as that easily ruins your heightmap.
 +
 +
 +====== Mask to Texture ======
 +
 +Create new project with blank heightmap matching your real heightmap size.
 +
 +File -> import -> attributes map -> import from color map. Choose your satellite mask image, PNG would be nice.
 +
 +Assign climates and land types in land type color table.
 +
 +Operations -> texture map -> generate map.
 +
 +
 +====== Sapphire Teleport ======
 +
 +Position menu or T key allows you to teleport into locations in sapphire.
 +
 +You can save and type in locations.
 +
 +In the heightfield view you can double click on the heightmap to get coordinates and height info popup.
 +
 +
 +====== Sapphire Performance ======
 +
 +**2019-12-25**
 +
 +L3DT -> extensions -> sapphire -> hardware settings -> 1gb. This should in theory, not confirmed, not sure, improve 3D performance.
 +
 +
 +====== Settings ======
 +
 +**2020-11-19**
 +
 +Tested on v18.08 Pro x64 dev build 1.
 +
 +Settings -> Multi-thread settings -> core count manual override. This will not save across program restarts, it always seems to revert back to 8 threads then you tick it and use values of 9 or larger.
 +
arma3/terrain/l3dt.txt ยท Last modified: 2022-06-25 16:42 by snakeman