User Tools

Site Tools


arma3:terrain:import-satellite-in-smaller-tiles

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
arma3:terrain:import-satellite-in-smaller-tiles [2017-01-12 07:30]
snakeman created import-satellite-in-smaller-tiles initial page.
arma3:terrain:import-satellite-in-smaller-tiles [2019-01-28 18:30] (current)
snakeman added 204800 res 2m/px satellite values.
Line 8: Line 8:
 BTW If you want to //test// this, you can import same satellite image more than once, when you do it second time it shows up in layer manager -> raster as "<​filename>​ -1" name, second same image import appears as "<​filename>​ -2" etc. Also you don't have to use large 20480 x 20480 image, you can take even 1024 res image and import that, you stretch it over the wanted area in terrain builder layer settings. BTW If you want to //test// this, you can import same satellite image more than once, when you do it second time it shows up in layer manager -> raster as "<​filename>​ -1" name, second same image import appears as "<​filename>​ -2" etc. Also you don't have to use large 20480 x 20480 image, you can take even 1024 res image and import that, you stretch it over the wanted area in terrain builder layer settings.
  
-This example uses 40960 x 40960 satellite resolutionbut you can use it to smaller sizes too (or larger I guess? heh). We assume your satellite ​**tiles** are 20480 x 20480 resolution and there are 4 of them to be joined as one 40960 resolution final satellite ​image.+Take your terrain size and divide by twothis resulting number is what you use to type into terrain properties to align the satellite ​image tiles (do not confuse ​to "satellite ​tile size" heh).
  
-Basically ​your tile resolution will be added to the easting / northing coordinates. Easting by default is 200000 so you add 40960 to it which comes to 240960 value. Northing is bit easier as its zero, you simply add your tile size as-is there where necessary.+In our example we use 81920 sized terrain (81.9km) with 40960 x 40960 satellite resolution, but you can use this method to smaller satellite image sizes too (or larger I guess? heh). We assume ​your satellite **tiles** are 20480 x 20480 resolution ​and there are 4 of them to be joined as one 40960 resolution final satellite texture / mask image. 
 + 
 +Basically your (terrain size / 2) value will be added to the easting / northing coordinates. Easting by default is 200000 so you add 40960 to it which comes to 240960 value. Northing is bit easier as its just zero, you simply add your tile size as-is there where necessary.
  
 ^ Mapframe Position ^ Easting ^ Northing ^ ^ Mapframe Position ^ Easting ^ Northing ^
Line 23: Line 25:
 **Satellite Mask** **Satellite Mask**
   - file -> import -> satellite mask, choose your bottom left corner tile   - file -> import -> satellite mask, choose your bottom left corner tile
-  - type easting: 200000, northing 0 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 200000, northing 0 and 40960 as size
   - file -> import -> satellite mask, choose your bottom right corner tile   - file -> import -> satellite mask, choose your bottom right corner tile
-  - type easting: 240960, northing 0 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 240960, northing 0 and 40960 as size
   - file -> import -> satellite mask, choose your top left corner tile   - file -> import -> satellite mask, choose your top left corner tile
-  - type easting: 200000, northing 40960 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 200000, northing 40960 and 40960 as size
   - file -> import -> satellite mask, choose your top right corner tile   - file -> import -> satellite mask, choose your top right corner tile
-  - type easting: 240960, northing 0 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 240960, northing 0 and 40960 as size
  
 **Satellite Texture** **Satellite Texture**
   - file -> import -> satellite image, choose your bottom left corner tile   - file -> import -> satellite image, choose your bottom left corner tile
-  - type easting: 200000, northing 0 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 200000, northing 0 and 40960 as size
   - file -> import -> satellite image, choose your bottom right corner tile   - file -> import -> satellite image, choose your bottom right corner tile
-  - type easting: 240960, northing 0 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 240960, northing 0 and 40960 as size
   - file -> import -> satellite image, choose your top left corner tile   - file -> import -> satellite image, choose your top left corner tile
-  - type easting: 200000, northing 40960 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 200000, northing 40960 and 40960 as size
   - file -> import -> satellite image, choose your top right corner tile   - file -> import -> satellite image, choose your top right corner tile
-  - type easting: 240960, northing 40960 and 40960 as size+  - RMB -> terrain coordinates & properties, ​type easting: 240960, northing 40960 and 40960 as size 
 + 
 + 
 +====== Simple Example Values ====== 
 + 
 +To make this simple, here are couple of other example values. 
 + 
 +Remember, terrain size divided by 2 is your satellite tile value (satellite texture sliced to four tiles). 
 + 
 +**Example 1**\\ 
 +Terrain size: 102400\\ 
 +Terrain properties size: 51200 (terrain size / 2) 
 + 
 +**Example 2**\\ 
 +Terrain size: 57344\\ 
 +Terrain properties size: 28672 (terrain size / 2) 
 + 
 +**Example 3**\\ 
 +Terrain size: 20480\\ 
 +Terrain properties size: 10240 (terrain size / 2) 
 + 
 + 
 +====== Tile Example Values ====== 
 + 
 +Satellite tiles for terrain builder import, how to import them with proper values. 
 + 
 +Formula is mapsize - tile size == northing slots. subtract tile size from previous slot to get down one row. 
 +<​code>​ 
 +20480 res satellite 4 x 4 TILE size 5120 (1m/px) 
 +A row1 northing: 15360, easting tile 2: 205120, 3: 210240, 4: 215360, 
 +B row2 northing: 10240, 
 +C row3 northing: 5120, 
 +D row4 northing: 0, 
 + 
 +35840 res satellite 4 x 4 TILE size 8960 (4m/px) 
 +A row1 northing: 107520, easting tile 2: 235840, 3: 271680, 4: 307520, 
 +B row2 northing: 71680, 
 +C row3 northing: 35840, 
 +D row4 northing: 0, 
 + 
 +40960 res satellite 4 x 4 TILE size 10240 (2m/px) 
 +A row1 northing: 61440, easting tile 2: 220480, 3: 240960, 4: 261440, 
 +B row2 northing: 40960, 
 +C row3 northing: 20480, 
 +D row4 northing: 0, 
 + 
 +40960 res satellite 4 x 4 TILE size 10240 (1m/px) 
 +A row1 northing: 30720, easting tile 2: 210240, 3: 220480, 4: 230720, 
 +B row2 northing: 20480, 
 +C row3 northing: 10240, 
 +D row4 northing: 0, 
 + 
 +51200 res satellite 4 x 4 TILE size 25600 (2m/px) 
 +A row1 northing: 76800, easting tile 2: 225600, 3: 251200, 4: 276800, 
 +B row2 northing: 51200, 
 +C row3 northing: 25600, 
 +D row4 northing: 0, 
 + 
 +71680 res satellite 4 x 4 TILE size 17920 (2m/px) 
 +A row1 northing: 107520, easting tile 2: 235840, 3: 271680, 4: 307520, 
 +B row2 northing: 71680, 
 +C row3 northing: 35840, 
 +D row4 northing: 0, 
 + 
 +81920 res satellite 4 x 4 TILE size 20480 (1m/px) 
 +A row1 northing: 61440, easting tile 2: 220480, 3: 240960, 4: 261440, 
 +B row2 northing: 40960, 
 +C row3 northing: 20480, 
 +D row4 northing: 0, 
 + 
 +81920 res satellite 4 x 4 TILE size 20480 (2m/px) 
 +A row1 northing: 122880, easting tile 2: 240960, 3: 281920, 4: 322880, 
 +B row2 northing: 81920, 
 +C row3 northing: 40960, 
 +D row4 northing: 0, 
 + 
 +81920 res satellite 8 x 8 TILE size 10240 (1m/px) 
 +A row1 northing: 71680, easting tile 2: 210240, 3: 220480, 4: 230720, 5: 240960, 6: 251200, 7: 261440, 8: 271680, 
 +B row2 northing: 61440, 
 +C row3 northing: 51200, 
 +D row4 northing: 40960, 
 +E row5 northing: 30720, 
 +F row6 northing: 20480, 
 +G row7 northing: 10240, 
 +H row8 northing: 0, 
 + 
 +102400 res satellite 4 x 4 TILE size 25600 (1m/px) 
 +A row1 northing: 76800, easting tile 2: 225600, 3: 251200, 4: 276800, 
 +B row2 northing: 51200, 
 +C row3 northing: 25600, 
 +D row4 northing: 0, 
 + 
 +102400 res satellite 8 x 8 TILE size 12800 (2m/px) 
 +A row1 northing: 179200, easting tile 2: 225600, 3: 251200, 4: 276800, 5: 302400, 6: 328000, 7: 353600, 8: 379200, 
 +B row2 northing: 153600, 
 +C row3 northing: 128000, 
 +D row4 northing: 102400, 
 +E row5 northing: 76800, 
 +F row6 northing: 51200, 
 +G row7 northing: 25600, 
 +H row8 northing: 0, 
 + 
 +143360 res satellite 5 x 5 TILE size: 28672 (2m/px) 
 +A row1 northing: 114688, easting tile 2: 228672, 3: 257344, 4: 286016, 5: 314688, 
 +B row2 northing: 86016, 
 +C row3 northing: 57344, 
 +D row4 northing: 28672, 
 +E row5 northing: 0, 
 + 
 +143360 res satellite 8 x 8 TILE size 17920 (1m/px) 
 +A row1 northing: 125440, easting tile 2: 217920, 3: 235840, 4: 253760, 5: 271680, 6: 289600, 7: 307520, 8: 325440, 
 +B row2 northing: 107520, 
 +C row3 northing: 89600, 
 +D row4 northing: 71680, 
 +E row5 northing: 53760, 
 +F row6 northing: 35840, 
 +G row7 northing: 17920, 
 +H row8 northing: 0, 
 + 
 +163840 res satellite 8 x 8 TILE size 20480 (1m/px) 
 +A row1 northing: 143360, easting tile 2: 220480, 3: 240960, 4: 261440, 5: 281920, 6: 302400, 7: 322880, 8: 343360, 
 +B row2 northing: 122880, 
 +C row3 northing: 102400, 
 +D row4 northing: 81920, 
 +E row5 northing: 61440, 
 +F row6 northing: 40960, 
 +G row7 northing: 20480, 
 +H row8 northing: 0, 
 + 
 +204800 res satellite 8 x 8 TILE size 25600 (1m/px) 
 +A row1 northing: 179200, easting tile 2: 225600, 3: 251200, 4: 276800, 5: 302400, 6: 328000, 7: 353600, 8: 379200, 
 +B row2 northing: 153600, 
 +C row3 northing: 128000, 
 +D row4 northing: 102400, 
 +E row5 northing: 76800, 
 +F row6 northing: 51200, 
 +G row7 northing: 25600, 
 +H row8 northing: 0,
  
 +204800 res satellite 8 x 8 TILE size 25600 (2m/px)
 +A row1 northing: 358400, easting tile 2: 251200, 3: 302400, 4: 353600, 5: 404800, 6: 456000, 7: 507200, 8: 558400,
 +B row2 northing: 307200,
 +C row3 northing: 256000,
 +D row4 northing: 204800,
 +E row5 northing: 153600,
 +F row6 northing: 102400,
 +G row7 northing: 51200,
 +H row8 northing: 0,
 +</​code>​
 +See also [[arma3:​terrain:​real-world-data-global-mapper#​large_satellite_textures|Large Satellite Tiles]].
arma3/terrain/import-satellite-in-smaller-tiles.1484206225.txt.gz · Last modified: 2017-01-12 07:30 by snakeman