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arma3:terrain:heightmap-editing-tools

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arma3:terrain:heightmap-editing-tools [2019-01-28 20:07] (current)
snakeman created initial page.
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 +====== ArmA 3 Heightmap Editing Tools ======
  
 +===== Buldozer =====
 +
 +Loads forever with large satellite / layers dir contents. 40,960 res satellite loads 10mins and 71,680 loads 45mins, cant imagine how long 102k or 143k loads heh (ok ok those are monsters but yeah). See [[arma3:​terrain:​buldozer-loading-time|Buldozer Loading Time]].
 +
 +Incredible clunky.
 +
 +If you select terrain vertices from terrain builder, buldozer becomes extremely sluggish almost to the point of unusable.
 +
 +No undo feature, you make one mistake and bye bye edits since the last save unless you can somehow fix what you did by further editing.
 +
 +Coastline / ocean bottom editing is difficult due sun light reflecting on the water in certain camera angle, very frustrating.
 +
 +View heightmap, satellite AND water at the same time. This is identical to what you see in-game. Is useful if you want to edit terrain to match objects. The best option... if you could bare the stuff listed above.
 +
 +
 +===== L3DT =====
 +
 +Excellent for large scale bulk editing.
 +
 +Excellent brush tools.
 +
 +Water line doesn'​t match arma3, not really.
 +
 +You cannot see heightmap, satellite AND water at the same time. Accurate coastline editing is impossible, however with high resolution texture map you can still //blindly & carefully// edit your coastlines.
 +
 +
 +===== Wilbur =====
 +
 +Excellent, one of the best if not //the best// erosion tools.
 +
 +Bad heightmap import / export features (you need to shuffle, but can be done).
 +
 +Mostly outdated tech, we used wilbur back in OFP era, however don't be fooled by wilburs age / origins, its still powerful heightmap creator and editor.
 +
 +
 +===== Terrain Builder =====
 +
 +Can select with one vertices accuracy with enough zoom in.
 +
 +Very clunky to select large area of ocean.
 +
 +Sluggish when selecting, deselecting vertices and applying user edits.
 +
 +HOWEVER ... use shape files to select precise areas of vertices, for example coast lines.
arma3/terrain/heightmap-editing-tools.txt ยท Last modified: 2019-01-28 20:07 by snakeman