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arma3:terrain:global-mapper-ocean-srtm-depth

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arma3:terrain:global-mapper-ocean-srtm-depth [2018-04-17 01:33]
snakeman added terrain builder info.
arma3:terrain:global-mapper-ocean-srtm-depth [2022-06-25 16:55] (current)
snakeman added link.
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 Another options is to use terrain builder to draw the shape for oceans according to satellite texture but this of course means you already have satellite texture in terrain builder. Terrain builder is much faster to use as global mapper is slow and stutters so much is a pain. Another options is to use terrain builder to draw the shape for oceans according to satellite texture but this of course means you already have satellite texture in terrain builder. Terrain builder is much faster to use as global mapper is slow and stutters so much is a pain.
  
-This does not have to be very accurate because we have to do some cleanup in L3DT (or buldozer?) anyways, of course its less work in there the more accurate you draw this area feature.+This does not have to be very accurate because we have to do some cleanup in [[tools:​l3dt|L3DT]] (or buldozer?) anyways, of course its less work in there the more accurate you draw this area feature.
  
 It might be good idea to save it as new layer to keep things organized. It might be good idea to save it as new layer to keep things organized.
arma3/terrain/global-mapper-ocean-srtm-depth.txt ยท Last modified: 2022-06-25 16:55 by snakeman