This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | |||
arma3:terrain:error-too-many-virtual-blocks-requested [2019-01-22 11:36] snakeman added too many addons header. |
arma3:terrain:error-too-many-virtual-blocks-requested [2020-10-28 11:25] snakeman arma3 v2.0 update note added. |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Too Many Virtual Blocks Requested ====== | ====== Too Many Virtual Blocks Requested ====== | ||
+ | |||
+ | **2020-10-28** Note: seems like arma3 v2.0 update has fixed this issue as at least we can load much more roads.shp features without a crash (tested with 19,212 so far). Please report back to us if you are still getting this crash described below. | ||
When you get arma3_x64.exe crash with **too many virtual blocks requested** it means (most likely) that you have too many roads in the shapefile. | When you get arma3_x64.exe crash with **too many virtual blocks requested** it means (most likely) that you have too many roads in the shapefile. |