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arma3:terrain:error-too-many-virtual-blocks-requested

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arma3:terrain:error-too-many-virtual-blocks-requested [2019-01-22 11:36]
snakeman added too many addons header.
arma3:terrain:error-too-many-virtual-blocks-requested [2020-10-28 11:25] (current)
snakeman arma3 v2.0 update note added.
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 ====== Too Many Virtual Blocks Requested ====== ====== Too Many Virtual Blocks Requested ======
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 +**2020-10-28** Note: seems like arma3 v2.0 update has fixed this issue as at least we can load much more roads.shp features without a crash (tested with 19,212 so far). Please report back to us if you are still getting this crash described below.
  
 When you get arma3_x64.exe crash with **too many virtual blocks requested** it means (most likely) that you have too many roads in the shapefile. When you get arma3_x64.exe crash with **too many virtual blocks requested** it means (most likely) that you have too many roads in the shapefile.
arma3/terrain/error-too-many-virtual-blocks-requested.txt ยท Last modified: 2020-10-28 11:25 by snakeman