User Tools

Site Tools


arma3:terrain:darken-merge-picturemap-satellite-texture-tiles

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revision Both sides next revision
arma3:terrain:darken-merge-picturemap-satellite-texture-tiles [2017-03-13 22:23]
snakeman fixed bogus picturename_ca.tga file name, ouch!
arma3:terrain:darken-merge-picturemap-satellite-texture-tiles [2017-03-17 14:30]
snakeman added screenshot info.
Line 62: Line 62:
 ====== picturemap_ca.tga ====== ====== picturemap_ca.tga ======
  
-Second bat is to create arma3 user interface **picturemap_ca.tga** image which is shown when you load your terrain.+Second bat is to create arma3 user interface **picturemap_ca.tga** image which is shown when you load your terrain. This also creates "​screenshot.png"​ which is 1024x1024 resolution image almost ready to go for web use.
  
 **_run_imagemagick_create_picturemap_ca_4x4.bat:​** **_run_imagemagick_create_picturemap_ca_4x4.bat:​**
Line 107: Line 107:
 echo combine picturemap_ca.tga ... echo combine picturemap_ca.tga ...
 convert -append temp_Ax.bmp temp_Bx.bmp temp_Cx.bmp temp_Dx.bmp picturemap_ca.tga convert -append temp_Ax.bmp temp_Bx.bmp temp_Cx.bmp temp_Dx.bmp picturemap_ca.tga
 +echo creating screenshot ...
 +convert picturemap_ca.tga -resize 1024x1024 screenshot.png
 echo deleting temp files ... echo deleting temp files ...
 if exist temp_*.bmp del temp_*.bmp if exist temp_*.bmp del temp_*.bmp
arma3/terrain/darken-merge-picturemap-satellite-texture-tiles.txt ยท Last modified: 2020-05-14 05:47 by snakeman