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arma3:terrain:config.cpp [2018-07-24 12:59] snakeman units[] emptied. |
arma3:terrain:config.cpp [2022-05-09 18:26] snakeman added link. |
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<code cpp> | <code cpp> | ||
- | #define false 0 | ||
- | #define true !false | ||
- | |||
class CfgPatches | class CfgPatches | ||
{ | { | ||
Line 282: | Line 279: | ||
}; | }; | ||
</code> | </code> | ||
+ | |||
+ | See also [[arma3:terrain:config-class-names-freeze|ArmA 3: Terrain config.cpp Class Names Freeze]]. | ||
+ | |||
===== Clutter ===== | ===== Clutter ===== | ||
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===== mapZone ===== | ===== mapZone ===== | ||
- | No idea, must be the UTM northing/easting zone stuff? | + | mapZone is obsolete, not used in ArmA 3. |
- | <code cpp> | + | |
- | mapZone = 35; | + | |
- | </code> | + | |
===== mapArea[] ===== | ===== mapArea[] ===== | ||
- | Again no idea, must be UTM latitude / longitude coordinates on edges of terrain? | + | mapArea[] is obsolete, not used in ArmA 3. |
- | <code cpp> | + | |
- | mapArea[] = {25.011957,39.718452,25.481527,40.094578}; | + | |
- | </code> | + | |
===== Lat / Lon ===== | ===== Lat / Lon ===== |