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arma3:terrain:config.cpp

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arma3:terrain:config.cpp [2018-07-24 12:59]
snakeman units[] emptied.
arma3:terrain:config.cpp [2022-05-09 18:26]
snakeman added link.
Line 11: Line 11:
  
 <code cpp> <code cpp>
-#define false 0 
-#define true !false 
- 
 class CfgPatches class CfgPatches
 { {
Line 282: Line 279:
  };  };
 </​code>​ </​code>​
 +
 +See also [[arma3:​terrain:​config-class-names-freeze|ArmA 3: Terrain config.cpp Class Names Freeze]].
 +
  
 ===== Clutter ===== ===== Clutter =====
Line 321: Line 321:
 ===== mapZone ===== ===== mapZone =====
  
-No idea, must be the UTM northing/​easting zone stuff? +mapZone ​is obsolete, not used in ArmA 3.
-<code cpp> +
-mapZone ​= 35; +
-</​code>​+
  
 ===== mapArea[] ===== ===== mapArea[] =====
  
-Again no idea, must be UTM latitude / longitude coordinates on edges of terrain? +mapArea[] ​is obsoletenot used in ArmA 3.
-<code cpp> +
-mapArea[] ​= {25.011957,​39.718452,​25.481527,40.094578}; +
-</​code>​+
  
 ===== Lat / Lon ===== ===== Lat / Lon =====
arma3/terrain/config.cpp.txt · Last modified: 2022-05-09 18:26 by snakeman