This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
arma3:terrain [2019-01-28 20:05] snakeman added link. |
arma3:terrain [2020-01-01 05:31] snakeman added link. |
||
---|---|---|---|
Line 25: | Line 25: | ||
[[arma3:terrain:dummy-config-for-class-cfgworlds|Dummy config for class cfgWorlds]] so in-game map view (M) vegetation foliage blob shows up after binarization. | [[arma3:terrain:dummy-config-for-class-cfgworlds|Dummy config for class cfgWorlds]] so in-game map view (M) vegetation foliage blob shows up after binarization. | ||
+ | |||
+ | [[arma3:terrain:enoch-config|Enoch Config]] mostly new or whats changed. | ||
Line 109: | Line 111: | ||
[[arma3:terrain:gdt-mco-texture-uvtransform|Ground Detail Texture, MCO uvTransform]] | [[arma3:terrain:gdt-mco-texture-uvtransform|Ground Detail Texture, MCO uvTransform]] | ||
+ | |||
+ | [[arma3:roadslib.cfg|RoadsLib.cfg]] from altis, malden, stratis and tanoa. | ||