User Tools

Site Tools


arma3:scripting

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revision Both sides next revision
arma3:scripting [2019-01-26 14:25]
snakeman added link.
arma3:scripting [2022-06-25 18:15]
snakeman added link.
Line 1: Line 1:
 ====== ArmA 3 Scripting ====== ====== ArmA 3 Scripting ======
  
-**Important!** if you try to test your mission in editor and arma3 will give error that script not found, this is because devs in their wisdom added requirement for "​-filePatching"​ startup parameter. If you are not using this parameter then you cannot use scripts in your mission directory (they still work in a PBO), add the parameter and then your mission dir scripts work fine again. Sigh. Tested on arma3 v1.66.139586+See also [[:​arma3:​missions|ArmA 3 Missions]].  
 + 
 +**Important!** if you try to test your mission in editor and [[:arma3|ArmA 3]] will give error that script not found, this is because devs in their wisdom added requirement for "​-filePatching" ​[[:​arma:​startup_parameters|startup parameter]]. If you are not using this parameter then you cannot use scripts in your mission directory (they still work in a PBO), add the parameter and then your mission dir scripts work fine again. Sigh. Tested on arma3 v1.66.139586
  
 | [[arma3:​scripting:​camera.sqs|Camera.sqs]] | [[arma3:​scripting:​end-cutscene|End Cutscene]] | [[arma3:​scripting:​cup-class-names-bis_fnc_spawngroup|CUP Class Names bis_fnc_spawngroup]] | [[arma3:​scripting:​detect-dedicated-server-or-headless-client|How to detect dedicated server or headless client]] | [[arma3:​scripting:​server-parameter-viewdistance|Server parameter; viewDistance]] | [[arma3:​scripting:​unitcapture-unitplay|UnitCapture and UnitPlay]] | [[arma3:​scripting:​dynamic-simulation|Dynamic Simulation]] | | [[arma3:​scripting:​camera.sqs|Camera.sqs]] | [[arma3:​scripting:​end-cutscene|End Cutscene]] | [[arma3:​scripting:​cup-class-names-bis_fnc_spawngroup|CUP Class Names bis_fnc_spawngroup]] | [[arma3:​scripting:​detect-dedicated-server-or-headless-client|How to detect dedicated server or headless client]] | [[arma3:​scripting:​server-parameter-viewdistance|Server parameter; viewDistance]] | [[arma3:​scripting:​unitcapture-unitplay|UnitCapture and UnitPlay]] | [[arma3:​scripting:​dynamic-simulation|Dynamic Simulation]] |
-| [[arma3:​scripting:​engine-default-script-names|Engine Default Script Names]] ​| [[arma3:​scripting:​cup-description-ext|CUP Description.ext Magazines/​Weapons]] |+| [[arma3:​scripting:​engine-default-script-names|Engine Default Script Names]] | [[arma3:​scripting:​cup-description-ext|CUP Description.ext Magazines/​Weapons]] | [[arma3:​scripting:​private-array-keyword|Private Array or Keyword?]] | 
 + 
 +[[arma3:​scripting:​add-weapon-attachment|Add Weapon Attachment]]\\ 
 +[[arma3:​scripting:​create-random-cfggroups|Create Random CfgGroups]]\\ 
 +[[arma3:​scripting:​debug-teleport|Debug Teleport]]\\ 
 +[[arma3:​scripting:​disableai-all-east-units|disableAI All EAST Units]]\\ 
 +[[arma3:​scripting:​find-all-meadows|Find All Meadows]]\\ 
 +[[arma3:​scripting:​return-all-east-groups|Return All EAST Groups]]\\ 
 +[[arma3:​scripting:​uav-drone-terminal|UAV Drone Terminal]]\\ 
 +[[arma3:​scripting:​virtual-artillery|Virtual Artillery]]\\ 
arma3/scripting.txt · Last modified: 2022-06-25 18:47 by snakeman