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arma3:port-arma2-vehicles-aplion-model.cfg [2014-08-11 08:15] (current) snakeman created port-arma2-vehicles-aplion-model.cfg initial page. |
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+ | ====== Port ArmA 2 Vehicles To ArmA 3 Aplion Model.Cfg ====== | ||
+ | This is the model.cfg file from [[arma3:port-arma2-vehicles|Port ArmA 2 Vehicles To ArmA 3]] tutorial. | ||
+ | <code cpp> | ||
+ | #define BULLET_HIDE(x,from,count) class Bullet##x\ | ||
+ | {\ | ||
+ | type="hide";\ | ||
+ | source="revolving";\ | ||
+ | sourceAddress="mirror";\ | ||
+ | selection=bullet##x;\ | ||
+ | minValue=-1.000000;\ | ||
+ | maxValue= 0.000000;\ | ||
+ | hideValue=((count+x-from-2)/count)+0.00001;\ | ||
+ | }; | ||
+ | class Rotation | ||
+ | { | ||
+ | type = "rotation"; | ||
+ | memory = 1; | ||
+ | minValue = 0; | ||
+ | maxValue = 1; | ||
+ | angle0 = 0; | ||
+ | angle1 = 1; | ||
+ | }; | ||
+ | class CfgSkeletons | ||
+ | { | ||
+ | class Default | ||
+ | { | ||
+ | isDiscrete = 1; | ||
+ | skeletonInherit = ""; | ||
+ | skeletonBones[] = {}; | ||
+ | }; | ||
+ | class Vehicle : Default {}; | ||
+ | class Car : Vehicle { | ||
+ | skeletonBones[]= | ||
+ | { | ||
+ | "drivewheel","", | ||
+ | |||
+ | "wheel_1_1_damper_land","", | ||
+ | "wheel_1_2_damper_land","", | ||
+ | "wheel_1_3_damper_land","", | ||
+ | "wheel_1_4_damper_land","", | ||
+ | |||
+ | "wheel_2_1_damper_land","", | ||
+ | "wheel_2_2_damper_land","", | ||
+ | "wheel_2_3_damper_land","", | ||
+ | "wheel_2_4_damper_land","", | ||
+ | |||
+ | "wheel_1_1_damper","wheel_1_1_damper_land", | ||
+ | "wheel_1_2_damper","wheel_1_2_damper_land", | ||
+ | "wheel_1_3_damper","wheel_1_3_damper_land", | ||
+ | "wheel_1_4_damper","wheel_1_4_damper_land", | ||
+ | |||
+ | "wheel_2_1_damper","wheel_2_1_damper_land", | ||
+ | "wheel_2_2_damper","wheel_2_2_damper_land", | ||
+ | "wheel_2_3_damper","wheel_2_3_damper_land", | ||
+ | "wheel_2_4_damper","wheel_2_4_damper_land", | ||
+ | |||
+ | "wheel_1_1_steering","wheel_1_1_damper", | ||
+ | "wheel_1_2_steering","wheel_1_2_damper", | ||
+ | "wheel_1_3_steering","wheel_1_3_damper", | ||
+ | "wheel_1_4_steering","wheel_1_4_damper", | ||
+ | |||
+ | "wheel_2_1_steering","wheel_2_1_damper", | ||
+ | "wheel_2_2_steering","wheel_2_2_damper", | ||
+ | "wheel_2_3_steering","wheel_2_3_damper", | ||
+ | "wheel_2_4_steering","wheel_2_4_damper", | ||
+ | |||
+ | "wheel_1_1","wheel_1_1_steering", | ||
+ | "wheel_1_2","wheel_1_2_steering", | ||
+ | "wheel_1_3","wheel_1_3_steering", | ||
+ | "wheel_1_4","wheel_1_4_steering", | ||
+ | |||
+ | "wheel_2_1","wheel_2_1_steering", | ||
+ | "wheel_2_2","wheel_2_2_steering", | ||
+ | "wheel_2_3","wheel_2_3_steering", | ||
+ | "wheel_2_4","wheel_2_4_steering", | ||
+ | |||
+ | "wheel_1_1_unhide","wheel_1_1", | ||
+ | "wheel_1_2_unhide","wheel_1_2", | ||
+ | "wheel_1_3_unhide","wheel_1_3", | ||
+ | "wheel_1_4_unhide","wheel_1_4", | ||
+ | |||
+ | "wheel_2_1_unhide","wheel_2_1", | ||
+ | "wheel_2_2_unhide","wheel_2_2", | ||
+ | "wheel_2_3_unhide","wheel_2_3", | ||
+ | "wheel_2_4_unhide","wheel_2_4", | ||
+ | |||
+ | "wheel_1_1_hide","wheel_1_1", | ||
+ | "wheel_1_2_hide","wheel_1_2", | ||
+ | "wheel_1_3_hide","wheel_1_3", | ||
+ | "wheel_1_4_hide","wheel_1_4", | ||
+ | |||
+ | "wheel_2_1_hide","wheel_2_1", | ||
+ | "wheel_2_2_hide","wheel_2_2", | ||
+ | "wheel_2_3_hide","wheel_2_3", | ||
+ | "wheel_2_4_hide","wheel_2_4", | ||
+ | |||
+ | "OtocVez","", | ||
+ | "OtocHlaven","OtocVez", | ||
+ | |||
+ | "damageHide","", | ||
+ | "damageVez","OtocVez", | ||
+ | "damageHlaven","OtocHlaven", | ||
+ | |||
+ | "ukaz_rychlo","", | ||
+ | "ukaz_rychlo2","", | ||
+ | "ukaz_rpm","", | ||
+ | "mph","", | ||
+ | "rpm","", | ||
+ | "fuel","", | ||
+ | "fuel_1","", | ||
+ | "fuel_01","", | ||
+ | "fuel_2","", | ||
+ | "fuel_3","", | ||
+ | "prop_01","", | ||
+ | "prop_02","", | ||
+ | "prop_2","", | ||
+ | "prop_1","", | ||
+ | "glass1","damageHide", | ||
+ | "glass2","damageHide", | ||
+ | "glass3","damageHide", | ||
+ | "glass4","damageHide", | ||
+ | }; | ||
+ | }; | ||
+ | class HMMWVSkeleton:Car | ||
+ | { | ||
+ | isDiscrete=1; | ||
+ | skeletonInherit="Car"; | ||
+ | skeletonBones[]= | ||
+ | { | ||
+ | "ammo_belt","OtocHlaven" | ||
+ | }; | ||
+ | }; | ||
+ | class HMMWV_M2_Skeleton:HMMWVSkeleton | ||
+ | { | ||
+ | isDiscrete=1; | ||
+ | skeletonInherit="HMMWVSkeleton"; | ||
+ | skeletonBones[]= | ||
+ | { | ||
+ | |||
+ | "ammo_belt","OtocHlaven_Shake", | ||
+ | "OtocHlaven_Shake","OtocHlaven", | ||
+ | "bolt","OtocHlaven_Shake", | ||
+ | "recoil","OtocHlaven_Shake", | ||
+ | "charging_handle","OtocHlaven_Shake", | ||
+ | "magazine","OtocHlaven_Shake", | ||
+ | "feedtray_cover","OtocHlaven_Shake", | ||
+ | "bullet001","bullet002", | ||
+ | "bullet002","bullet003", | ||
+ | "bullet003","bullet004", | ||
+ | "bullet004","bullet005", | ||
+ | "bullet005","bullet006", | ||
+ | "bullet006","bullet007", | ||
+ | "bullet007","bullet008", | ||
+ | "bullet008","bullet009", | ||
+ | "bullet009","bullet010", | ||
+ | "bullet010","bullet011", | ||
+ | "bullet011","bullet012", | ||
+ | "bullet012","ammo_belt" | ||
+ | }; | ||
+ | }; | ||
+ | }; | ||
+ | |||
+ | class CfgModels | ||
+ | { | ||
+ | class Default | ||
+ | { | ||
+ | sectionsInherit = ""; | ||
+ | sections[] = {}; | ||
+ | skeletonName = ""; | ||
+ | }; | ||
+ | class Vehicle: Default | ||
+ | { | ||
+ | sections[] = | ||
+ | { | ||
+ | "cislo", | ||
+ | "grupa", | ||
+ | "side", | ||
+ | "sektor", | ||
+ | "clan", | ||
+ | "clan_sign", | ||
+ | "podsvit pristroju", | ||
+ | "poskozeni", | ||
+ | "L svetlo", | ||
+ | "P svetlo", | ||
+ | "zasleh" | ||
+ | }; | ||
+ | }; | ||
+ | class Car: Vehicle | ||
+ | { | ||
+ | sectionsInherit="Vehicle"; | ||
+ | sections[]= | ||
+ | { | ||
+ | "ammo", | ||
+ | "sklo predni p", | ||
+ | "sklo predni l", | ||
+ | "zadni svetlo", | ||
+ | "brzdove svetlo", | ||
+ | "spz", | ||
+ | "karoserie", | ||
+ | "motor", | ||
+ | "zbran", | ||
+ | "vez", | ||
+ | "zbytek", | ||
+ | "clan", | ||
+ | "clan_sign", | ||
+ | "zasleh", | ||
+ | "P svetlo", | ||
+ | "L svetlo", | ||
+ | "palivo", | ||
+ | "glass1", | ||
+ | "glass2", | ||
+ | "glass3", | ||
+ | "glass4" | ||
+ | }; | ||
+ | skeletonName="Car"; | ||
+ | class Animations | ||
+ | { | ||
+ | // destruct START | ||
+ | class damageHide | ||
+ | { | ||
+ | type="hide"; | ||
+ | source="damage"; //damage //test | ||
+ | selection="damageHide"; | ||
+ | hideValue=1.0; | ||
+ | }; | ||
+ | class damageHideVez:damageHide | ||
+ | { | ||
+ | selection="OtocVez"; | ||
+ | }; | ||
+ | class damageHideHlaven:damageHide | ||
+ | { | ||
+ | selection="OtocHlaven"; | ||
+ | }; | ||
+ | |||
+ | // Wheels START | ||
+ | // Wheels Complete Destruct START | ||
+ | class wheel_1_1_destruct | ||
+ | { | ||
+ | type="hide"; | ||
+ | selection="wheel_1_1_hide"; | ||
+ | source="HitLFWheel"; | ||
+ | minValue = 0; // upravit na 0.99 | ||
+ | maxValue = 1; // upravit na 1.0 | ||
+ | hidevalue = 0.99; | ||
+ | }; | ||
+ | class wheel_1_2_destruct:wheel_1_1_destruct {source="HitLBWheel";selection="wheel_1_2_hide";}; | ||
+ | class wheel_1_3_destruct:wheel_1_1_destruct {source="HitLMWheel";selection="wheel_1_3_hide";}; | ||
+ | class wheel_1_4_destruct:wheel_1_1_destruct {source="HitLF2Wheel";selection="wheel_1_4_hide";}; | ||
+ | |||
+ | class wheel_2_1_destruct:wheel_1_1_destruct {source="HitRFWheel";selection="wheel_2_1_hide";}; | ||
+ | class wheel_2_2_destruct:wheel_1_1_destruct {source="HitRBWheel";selection="wheel_2_2_hide";}; | ||
+ | class wheel_2_3_destruct:wheel_1_1_destruct {source="HitRMWheel";selection="wheel_2_3_hide";}; | ||
+ | class wheel_2_4_destruct:wheel_1_1_destruct {source="HitRF2Wheel";selection="wheel_2_4_hide";}; | ||
+ | |||
+ | class wheel_1_1_destruct_unhide | ||
+ | { | ||
+ | type="hide"; | ||
+ | selection="wheel_1_1_unhide"; | ||
+ | source="HitLFWheel"; | ||
+ | minValue = -1; // upravit na 0.99 | ||
+ | maxValue = 0; // upravit na 1.0 | ||
+ | hidevalue = 0.01; | ||
+ | sourceAddress="mirror"; | ||
+ | }; | ||
+ | class wheel_1_2_destruct_unhide:wheel_1_1_destruct_unhide {source="HitLBWheel";selection="wheel_1_2_unhide";}; | ||
+ | class wheel_1_3_destruct_unhide:wheel_1_1_destruct_unhide {source="HitLMWheel";selection="wheel_1_3_unhide";}; | ||
+ | class wheel_1_4_destruct_unhide:wheel_1_1_destruct_unhide {source="HitLF2Wheel";selection="wheel_1_4_unhide";}; | ||
+ | |||
+ | class wheel_2_1_destruct_unhide:wheel_1_1_destruct_unhide {source="HitRFWheel";selection="wheel_2_1_unhide";}; | ||
+ | class wheel_2_2_destruct_unhide:wheel_1_1_destruct_unhide {source="HitRBWheel";selection="wheel_2_2_unhide";}; | ||
+ | class wheel_2_3_destruct_unhide:wheel_1_1_destruct_unhide {source="HitRMWheel";selection="wheel_2_3_unhide";}; | ||
+ | class wheel_2_4_destruct_unhide:wheel_1_1_destruct_unhide {source="HitRF2Wheel";selection="wheel_2_4_unhide";}; | ||
+ | |||
+ | // Wheels Complete Destruct END | ||
+ | |||
+ | #define DamageOffset 0.2 | ||
+ | // Wheels Damage START | ||
+ | class wheel_1_1_Damage:wheel_1_1_destruct | ||
+ | { | ||
+ | type="translation"; | ||
+ | axis="Basic_Damper_Destruct_Axis"; | ||
+ | memory=1; | ||
+ | selection="wheel_1_1_damper_land"; | ||
+ | source="HitLFWheel"; | ||
+ | minValue = 0.0; | ||
+ | maxValue = 1; | ||
+ | offset0 = 0; | ||
+ | offset1 = DamageOffset; | ||
+ | }; | ||
+ | class wheel_1_2_Damage:wheel_1_1_Damage {source="HitLBWheel";selection="wheel_1_2_damper_land";}; | ||
+ | class wheel_1_3_Damage:wheel_1_1_Damage {source="HitLMWheel";selection="wheel_1_3_damper_land";}; | ||
+ | class wheel_1_4_Damage:wheel_1_1_Damage {source="HitLF2Wheel";selection="wheel_1_4_damper_land";}; | ||
+ | |||
+ | class wheel_2_1_Damage:wheel_1_1_Damage {source="HitRFWheel";selection="wheel_2_1_damper_land";}; | ||
+ | class wheel_2_2_Damage:wheel_1_1_Damage {source="HitRBWheel";selection="wheel_2_2_damper_land";}; | ||
+ | class wheel_2_3_Damage:wheel_1_1_Damage {source="HitRMWheel";selection="wheel_2_3_damper_land";}; | ||
+ | class wheel_2_4_Damage:wheel_1_1_Damage {source="HitRF2Wheel";selection="wheel_2_4_damper_land";}; | ||
+ | |||
+ | |||
+ | // animace damper smerem nahoru START | ||
+ | class wheel_1_1_Damper_Damage_BackAnim:wheel_1_1_Damage {selection="wheel_1_1_damper";offset1 = -1*DamageOffset;}; | ||
+ | class wheel_1_2_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {source="HitLBWheel";selection="wheel_1_2_damper";}; | ||
+ | class wheel_1_3_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {source="HitLMWheel";selection="wheel_1_3_damper";}; | ||
+ | class wheel_1_4_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {source="HitLF2Wheel";selection="wheel_1_4_damper";}; | ||
+ | |||
+ | class wheel_2_1_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {source="HitRFWheel";selection="wheel_2_1_damper";}; | ||
+ | class wheel_2_2_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {source="HitRBWheel";selection="wheel_2_2_damper";}; | ||
+ | class wheel_2_3_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {source="HitRMWheel";selection="wheel_2_3_damper";}; | ||
+ | class wheel_2_4_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {source="HitRF2Wheel";selection="wheel_2_4_damper";}; | ||
+ | // animace damper smerem nahoru END | ||
+ | |||
+ | // Wheels Damage END | ||
+ | // Wheels END | ||
+ | |||
+ | //Glass Damage START | ||
+ | class Glass1_destruct | ||
+ | { | ||
+ | type="hide"; | ||
+ | selection="glass1"; | ||
+ | source="HitGlass1"; | ||
+ | minValue = 0; // upravit na 0.99 | ||
+ | maxValue = 1; // upravit na 1.0 | ||
+ | hidevalue = 0.99; | ||
+ | }; | ||
+ | class Glass2_destruct:Glass1_destruct{selection="glass2";source="HitGlass2";}; | ||
+ | class Glass3_destruct:Glass1_destruct{selection="glass3";source="HitGlass3";}; | ||
+ | class Glass4_destruct:Glass1_destruct{selection="glass4";source="HitGlass4";}; | ||
+ | //Glass Damage END | ||
+ | |||
+ | // destruct END | ||
+ | class IndicatorSpeed | ||
+ | { | ||
+ | animPeriod=0; | ||
+ | type="rotation"; | ||
+ | source="speed"; | ||
+ | selection="ukaz_rychlo"; | ||
+ | axis="osa_rychlo"; | ||
+ | memory=0; | ||
+ | minValue=0.000000; | ||
+ | maxValue=16.670000; | ||
+ | angle0=0.000000; | ||
+ | angle1=2.879793; | ||
+ | }; | ||
+ | class IndicatorSpeed2 | ||
+ | { | ||
+ | type="rotation"; | ||
+ | source="speed"; | ||
+ | selection="ukaz_rychlo2"; | ||
+ | axis="osa_rychlo2"; | ||
+ | memory=0; | ||
+ | animPeriod=0; | ||
+ | minValue=0; | ||
+ | maxValue=16.670000; | ||
+ | angle0=0; | ||
+ | angle1="rad -240"; | ||
+ | }; | ||
+ | class IndicatorRPM | ||
+ | { | ||
+ | animPeriod=0; | ||
+ | type="rotation"; | ||
+ | source="rpm"; | ||
+ | selection="ukaz_rpm"; | ||
+ | axis="osa_rpm"; | ||
+ | memory=0; | ||
+ | minValue=0.000000; | ||
+ | maxValue=1.000000; | ||
+ | angle0=0.000000; | ||
+ | angle1=2.967060; | ||
+ | }; | ||
+ | class DrivingWheel: Rotation | ||
+ | { | ||
+ | source="drivingWheel"; | ||
+ | selection="drivewheel"; | ||
+ | axis="drivewheel_axis"; | ||
+ | minValue=-1; | ||
+ | maxValue=1; | ||
+ | angle0=(rad -80); | ||
+ | angle1=(rad 80); | ||
+ | }; | ||
+ | class TurnFrontWheelR | ||
+ | { | ||
+ | type="rotationY"; | ||
+ | source="drivingWheel"; | ||
+ | selection="wheel_2_1_steering"; | ||
+ | axis="wheel_2_1_steering_axis"; | ||
+ | memory=1; | ||
+ | animPeriod=0; | ||
+ | sourceAddress="loop"; | ||
+ | minValue="rad -180"; | ||
+ | maxValue="rad +180"; | ||
+ | angle0="rad +90"; | ||
+ | angle1="rad -90"; | ||
+ | }; | ||
+ | class TurnFrontWheelL: TurnFrontWheelR | ||
+ | { | ||
+ | selection="wheel_1_1_steering"; | ||
+ | axis="wheel_1_1_steering_axis"; | ||
+ | }; | ||
+ | class TurnFrontWheelR2: TurnFrontWheelR | ||
+ | { | ||
+ | selection="wheel_2_4_steering"; | ||
+ | axis="wheel_2_4_steering_axis"; | ||
+ | }; | ||
+ | class TurnFrontWheelL2: TurnFrontWheelR | ||
+ | { | ||
+ | selection="wheel_1_4_steering"; | ||
+ | axis="wheel_1_4_steering_axis"; | ||
+ | }; | ||
+ | class Wheel_1_1 | ||
+ | { | ||
+ | type="rotationX"; | ||
+ | source="wheel"; | ||
+ | selection="wheel_1_1"; | ||
+ | axis="wheel_1_1_axis"; | ||
+ | memory=1; | ||
+ | sourceAddress="loop"; | ||
+ | minValue=0; | ||
+ | maxValue=1; | ||
+ | angle0=0; | ||
+ | angle1="rad -360"; | ||
+ | }; | ||
+ | class wheel_2_1: Wheel_1_1 | ||
+ | { | ||
+ | selection="wheel_2_1"; | ||
+ | axis="wheel_2_1_axis"; | ||
+ | }; | ||
+ | class wheel_1_2: Wheel_1_1 | ||
+ | { | ||
+ | selection="wheel_1_2"; | ||
+ | axis="wheel_1_2_axis"; | ||
+ | }; | ||
+ | class wheel_1_3: Wheel_1_1 | ||
+ | { | ||
+ | selection="wheel_1_3"; | ||
+ | axis="wheel_1_3_axis"; | ||
+ | }; | ||
+ | class Wheel_2_2: Wheel_1_1 | ||
+ | { | ||
+ | selection="wheel_2_2"; | ||
+ | axis="wheel_2_2_axis"; | ||
+ | }; | ||
+ | class Wheel_2_3: Wheel_1_1 | ||
+ | { | ||
+ | selection="wheel_2_3"; | ||
+ | axis="wheel_2_3_axis"; | ||
+ | }; | ||
+ | class Wheel_1_4: Wheel_1_1 | ||
+ | { | ||
+ | selection="wheel_1_4"; | ||
+ | axis="wheel_1_4_axis"; | ||
+ | }; | ||
+ | class Wheel_2_4: Wheel_1_1 | ||
+ | { | ||
+ | selection="wheel_2_4"; | ||
+ | axis="wheel_2_4_axis"; | ||
+ | }; | ||
+ | class Wheel_1_1_Damper | ||
+ | { | ||
+ | type="translation"; | ||
+ | source="damper"; | ||
+ | selection="wheel_1_1_damper_land"; | ||
+ | axis="posun wheel_1_1"; | ||
+ | animPeriod = 1; | ||
+ | minValue="0"; | ||
+ | maxValue="1"; | ||
+ | offset0= "0.5"; | ||
+ | offset1= "-0.5"; | ||
+ | memory=1; | ||
+ | }; | ||
+ | class wheel_2_1_Damper: Wheel_1_1_Damper | ||
+ | { | ||
+ | selection="wheel_2_1_damper_land"; | ||
+ | }; | ||
+ | class wheel_1_2_Damper: Wheel_1_1_Damper | ||
+ | { | ||
+ | selection="wheel_1_2_damper_land"; | ||
+ | }; | ||
+ | class Wheel_2_2_Damper: Wheel_1_1_Damper | ||
+ | { | ||
+ | selection="wheel_2_2_damper_land"; | ||
+ | }; | ||
+ | class damageVez: damageHide | ||
+ | { | ||
+ | selection="damageVez"; | ||
+ | }; | ||
+ | class damageHlaven: damageHide | ||
+ | { | ||
+ | selection="damageHlaven"; | ||
+ | }; | ||
+ | }; | ||
+ | }; | ||
+ | |||
+ | class HMMWV: Car | ||
+ | { | ||
+ | sectionsInherit="Car"; | ||
+ | sections[]= | ||
+ | { | ||
+ | "Camo1" | ||
+ | }; | ||
+ | skeletonName="HMMWVSkeleton"; | ||
+ | class Animations: Animations | ||
+ | { | ||
+ | // Dampers Destruct START | ||
+ | class wheel_1_1_Damage:wheel_1_1_Damage {offset1 = 0.20;}; | ||
+ | class wheel_1_2_Damage:wheel_1_2_Damage {offset1 = 0.20;}; | ||
+ | // class wheel_1_3_Damage:wheel_1_3_Damage {offset1 = 0.20;}; | ||
+ | |||
+ | class wheel_2_1_Damage:wheel_2_1_Damage {offset1 = 0.20;}; | ||
+ | class wheel_2_2_Damage:wheel_2_2_Damage {offset1 = 0.20;}; | ||
+ | // class wheel_2_3_Damage:wheel_2_3_Damage {offset1 = 0.20;}; | ||
+ | // Dampers Destruct END | ||
+ | |||
+ | // animace damper smerem nahoru START | ||
+ | class wheel_1_1_Damper_Damage_BackAnim:wheel_1_1_Damper_Damage_BackAnim {offset1 = -0.20;}; | ||
+ | class wheel_1_2_Damper_Damage_BackAnim:wheel_1_2_Damper_Damage_BackAnim {offset1 = -0.20;}; | ||
+ | // class wheel_1_3_Damper_Damage_BackAnim:wheel_1_3_Damper_Damage_BackAnim {offset1 = -0.20;}; | ||
+ | |||
+ | class wheel_2_1_Damper_Damage_BackAnim:wheel_2_1_Damper_Damage_BackAnim {offset1 = -0.20;}; | ||
+ | class wheel_2_2_Damper_Damage_BackAnim:wheel_2_2_Damper_Damage_BackAnim {offset1 = -0.20;}; | ||
+ | // class wheel_2_3_Damper_Damage_BackAnim:wheel_2_3_Damper_Damage_BackAnim {offset1 = -0.20;}; | ||
+ | // animace damper smerem nahoru END | ||
+ | |||
+ | class IndicatorSpeed: IndicatorSpeed | ||
+ | { | ||
+ | maxValue=16.670000; | ||
+ | angle0=-0.174533; | ||
+ | angle1=3.141593; | ||
+ | }; | ||
+ | class IndicatorRPM: IndicatorRPM | ||
+ | { | ||
+ | angle0=0.000000; | ||
+ | angle1=1.483530; | ||
+ | }; | ||
+ | class fuel | ||
+ | { | ||
+ | type="rotation"; | ||
+ | source="fuel"; | ||
+ | selection="fuel_1"; | ||
+ | axis="fuel_1_axis"; | ||
+ | memory=0; | ||
+ | minValue=0.000000; | ||
+ | maxValue=1.000000; | ||
+ | angle0=-0.087266; | ||
+ | angle1=-1.658063; | ||
+ | }; | ||
+ | class prop_01 | ||
+ | { | ||
+ | type="rotation"; | ||
+ | source="rpm"; | ||
+ | selection="prop_01"; | ||
+ | axis="prop_01_axis"; | ||
+ | memory=0; | ||
+ | minValue=0.000000; | ||
+ | maxValue=0.360000; | ||
+ | angle0=1.396263; | ||
+ | angle1=0.000000; | ||
+ | }; | ||
+ | class prop_02 | ||
+ | { | ||
+ | type="rotation"; | ||
+ | source="rpm"; | ||
+ | selection="prop_02"; | ||
+ | axis="prop_02_axis"; | ||
+ | memory=0; | ||
+ | minValue=0.000000; | ||
+ | maxValue=0.640000; | ||
+ | angle0=0.349066; | ||
+ | angle1=-0.349066; | ||
+ | }; | ||
+ | |||
+ | class Wheel_1_1_Damper: Wheel_1_1_Damper | ||
+ | { | ||
+ | type="translation"; | ||
+ | source="damper"; | ||
+ | selection="wheel_1_1_damper_land"; | ||
+ | axis="posun wheel_1_1"; | ||
+ | animPeriod = 1; | ||
+ | minValue="0"; | ||
+ | maxValue="1"; | ||
+ | offset0= "0.5"; | ||
+ | offset1= "-0.5"; | ||
+ | memory=1; | ||
+ | }; | ||
+ | class wheel_2_1_Damper: Wheel_1_1_Damper | ||
+ | { | ||
+ | selection="wheel_2_1_damper_land"; | ||
+ | }; | ||
+ | class wheel_1_2_Damper: Wheel_1_1_Damper | ||
+ | { | ||
+ | selection="wheel_1_2_damper_land"; | ||
+ | }; | ||
+ | class Wheel_2_2_Damper: Wheel_1_1_Damper | ||
+ | { | ||
+ | selection="wheel_2_2_damper_land"; | ||
+ | }; | ||
+ | }; | ||
+ | }; | ||
+ | class HMMWVTurret: HMMWV | ||
+ | { | ||
+ | class Animations: Animations | ||
+ | { | ||
+ | class MainTurret | ||
+ | { | ||
+ | type="rotationY"; | ||
+ | source="mainTurret"; | ||
+ | selection="OtocVez"; | ||
+ | axis="OsaVeze"; | ||
+ | animPeriod=0; | ||
+ | minValue="rad -360"; | ||
+ | maxValue="rad +360"; | ||
+ | angle0="rad -360"; | ||
+ | angle1="rad +360"; | ||
+ | }; | ||
+ | class MainGun: MainTurret | ||
+ | { | ||
+ | type="rotationX"; | ||
+ | source="mainGun"; | ||
+ | selection="OtocHlaven"; | ||
+ | axis="OsaHlavne"; | ||
+ | }; | ||
+ | class damageHlaven: damageHide | ||
+ | { | ||
+ | selection="damageHlaven"; | ||
+ | }; | ||
+ | }; | ||
+ | }; | ||
+ | class HMMWV50: HMMWVTurret | ||
+ | { | ||
+ | skeletonName="HMMWV_M2_Skeleton"; | ||
+ | class Animations: Animations | ||
+ | { | ||
+ | class ammo_belt_rotation | ||
+ | { | ||
+ | type="rotationZ"; | ||
+ | source="ReloadAnim"; | ||
+ | selection="ammo_belt"; | ||
+ | axis="ammo_belt_axis"; | ||
+ | memory=1; | ||
+ | sourceAddress="loop"; | ||
+ | minValue=0.000000; | ||
+ | maxValue=1.0000; | ||
+ | angle0=0.000000; | ||
+ | angle1=-0.209440; | ||
+ | }; | ||
+ | class Barrel_recoil:ammo_belt_rotation | ||
+ | { | ||
+ | type="translation"; | ||
+ | selection="recoil"; | ||
+ | axis="recoil_axis"; | ||
+ | sourceAddress="mirror"; | ||
+ | minValue=0.0; | ||
+ | maxValue=0.5; | ||
+ | offset0=0; | ||
+ | offset1=-0.05; | ||
+ | }; | ||
+ | class Bolt_recoil:Barrel_recoil | ||
+ | { | ||
+ | selection="bolt"; | ||
+ | offset0=0; | ||
+ | maxValue=0.5; | ||
+ | offset1=-0.25; | ||
+ | }; | ||
+ | class Turret_shake:Barrel_recoil | ||
+ | { | ||
+ | selection="OtocHlaven_Shake"; | ||
+ | axis="osaveze"; | ||
+ | offset0=0; | ||
+ | offset1=-0.002; | ||
+ | maxValue=0.05; | ||
+ | }; | ||
+ | class Turret_shake_aside:Turret_shake | ||
+ | { | ||
+ | axis="osahlavne"; | ||
+ | maxValue=0.05*1.3; | ||
+ | }; | ||
+ | class Charging_handle_shake:Barrel_recoil | ||
+ | { | ||
+ | type="rotation"; | ||
+ | selection="Charging_handle"; | ||
+ | axis="Charging_handle_axis"; | ||
+ | sourceAddress="mirror"; | ||
+ | maxValue=0.005; | ||
+ | angle0=0.000000; | ||
+ | angle1=-0.1; | ||
+ | }; | ||
+ | class Feedtray_cover_up | ||
+ | { | ||
+ | type="rotation"; | ||
+ | source="reloadMagazine"; | ||
+ | selection="feedtray_cover"; | ||
+ | axis="feedtray_cover_axis"; | ||
+ | memory=1; | ||
+ | minValue=0.1000000; | ||
+ | maxValue=0.130000; | ||
+ | angle0=0.000000; | ||
+ | angle1=-1.570796; | ||
+ | }; | ||
+ | class Feedtray_cover_down:feedtray_cover_up | ||
+ | { | ||
+ | minValue=0.860000; | ||
+ | maxValue=0.900000; | ||
+ | angle0=0.000000; | ||
+ | angle1=1.570796; | ||
+ | }; | ||
+ | class Bolt_reload_begin:Bolt_recoil | ||
+ | { | ||
+ | type="translation"; | ||
+ | sourceAddress="clamp"; | ||
+ | source="reloadMagazine"; | ||
+ | minValue=0.00000; | ||
+ | maxValue=0.0200000; | ||
+ | }; | ||
+ | class Bolt_reload_end:bolt_reload_begin | ||
+ | { | ||
+ | minValue=0.050000; | ||
+ | maxValue=0.070000; | ||
+ | offset0=0; | ||
+ | offset1=+0.25; | ||
+ | }; | ||
+ | class Charging_handle_reload_begin:Bolt_reload_begin{selection="Charging_handle";}; | ||
+ | class Charging_handle_reload_end:Bolt_reload_end{selection="Charging_handle";}; | ||
+ | |||
+ | class Magazine_hide | ||
+ | { | ||
+ | type="hide"; | ||
+ | source="reloadMagazine"; | ||
+ | sourceAddress="mirror"; | ||
+ | selection="magazine"; | ||
+ | minValue=0.0; | ||
+ | maxValue=0.5; | ||
+ | hideValue=0.56; | ||
+ | }; | ||
+ | }; | ||
+ | }; | ||
+ | |||
+ | }; | ||
+ | </code> |